/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "nvfx_context.h" #include "nvfx_resource.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_pack_color.h" static void nvfx_surface_copy(struct pipe_context *pipe, struct pipe_resource *dest, struct pipe_subresource subdst, unsigned destx, unsigned desty, unsigned destz, struct pipe_resource *src, struct pipe_subresource subsrc, unsigned srcx, unsigned srcy, unsigned srcz, unsigned width, unsigned height) { struct nvfx_context *nvfx = nvfx_context(pipe); struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; struct pipe_surface *ps_dst, *ps_src; ps_src = nvfx_miptree_surface_new(pipe->screen, dest, subsrc.face, subsrc.level, srcz, 0 /* bind flags */); ps_dst = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face, subdst.level, destz, 0 /* bindflags */); eng2d->copy(eng2d, ps_dst, destx, desty, ps_src, srcx, srcy, width, height); nvfx_miptree_surface_del(ps_src); nvfx_miptree_surface_del(ps_dst); } static void nvfx_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, const float *rgba, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct nvfx_context *nvfx = nvfx_context(pipe); struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; union util_color uc; util_pack_color(rgba, dst->format, &uc); eng2d->fill(eng2d, dst, dstx, dsty, width, height, uc.ui); } static void nvfx_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct nvfx_context *nvfx = nvfx_context(pipe); struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; eng2d->fill(eng2d, dst, dstx, dsty, width, height, util_pack_z_stencil(dst->format, depth, stencil)); } void nvfx_init_surface_functions(struct nvfx_context *nvfx) { nvfx->pipe.resource_copy_region = nvfx_surface_copy; nvfx->pipe.clear_render_target = nvfx_clear_render_target; nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil; }