#include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_staging.h" #include "nvfx_context.h" #include "nvfx_screen.h" #include "nvfx_state.h" #include "nvfx_resource.h" #include "nvfx_transfer.h" struct nvfx_staging_transfer { struct util_staging_transfer base; unsigned offset; unsigned map_count; }; struct pipe_transfer * nvfx_transfer_new(struct pipe_context *pipe, struct pipe_resource *pt, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box) { struct nvfx_staging_transfer* tx; bool direct = !nvfx_resource_on_gpu(pt) && pt->flags & NVFX_RESOURCE_FLAG_LINEAR; tx = CALLOC_STRUCT(nvfx_staging_transfer); if(!tx) return NULL; util_staging_transfer_init(pipe, pt, sr, usage, box, direct, tx); if(pt->target == PIPE_BUFFER) { tx->base.base.slice_stride = tx->base.base.stride = ((struct nvfx_resource*)tx->base.staging_resource)->bo->size; if(direct) tx->offset = util_format_get_stride(pt->format, box->x); else tx->offset = 0; } else { if(direct) { tx->base.base.stride = nvfx_subresource_pitch(pt, sr.level); tx->base.base.slice_stride = tx->base.base.stride * u_minify(pt->height0, sr.level); tx->offset = nvfx_subresource_offset(pt, sr.face, sr.level, box->z) + util_format_get_2d_size(pt->format, tx->base.base.stride, box->y) + util_format_get_stride(pt->format, box->x); } else { tx->base.base.stride = nvfx_subresource_pitch(tx->base.staging_resource, 0); tx->base.base.slice_stride = tx->base.base.stride * tx->base.staging_resource->height0; tx->offset = 0; } assert(tx->base.base.stride); return &tx->base.base; } } void * nvfx_transfer_map(struct pipe_context *pipe, struct pipe_transfer *ptx) { struct nvfx_staging_transfer *tx = (struct nvfx_staging_transfer *)ptx; if(!ptx->data) { struct nvfx_miptree *mt = (struct nvfx_miptree *)tx->base.staging_resource; uint8_t *map = nouveau_screen_bo_map(pipe->screen, mt->base.bo, nouveau_screen_transfer_flags(ptx->usage)); ptx->data = map + tx->offset; } ++tx->map_count; return ptx->data; } void nvfx_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *ptx) { struct nvfx_staging_transfer *tx = (struct nvfx_staging_transfer *)ptx; struct nvfx_miptree *mt = (struct nvfx_miptree *)tx->base.staging_resource; if(!--tx->map_count) nouveau_screen_bo_unmap(pipe->screen, mt->base.bo); }