/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_context.h" static boolean r300_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned minIndex, unsigned maxIndex, unsigned mode, unsigned start, unsigned count) { struct r300_context* r300 = r300_context(pipe); int i; if (r300->dirty_state) { r300_update_derived_state(r300); r300_emit_dirty_state(r300); } for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffers[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(r300->draw, i, buf); } if (indexBuffer) { void* indices = pipe_buffer_map(pipe->screen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer_range(r300->draw, indexSize, minIndex, maxIndex, indices); } else { draw_set_mapped_element_buffer(r300->draw, 0, NULL); } draw_set_mapped_constant_buffer(r300->draw, r300->shader_constants[PIPE_SHADER_VERTEX].constants, r300->shader_constants[PIPE_SHADER_VERTEX].user_count * (sizeof(float) * 4)); /* Abandon all hope, ye who enter here. */ draw_arrays(r300->draw, mode, start, count); for (i = 0; i < r300->vertex_buffer_count; i++) { pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer); draw_set_mapped_vertex_buffer(r300->draw, i, NULL); } if (indexBuffer) { pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(r300->draw, 0, start, start + count - 1, NULL); } return true; } static boolean r300_draw_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, mode, start, count); } static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, unsigned start, unsigned count) { return r300_draw_elements(pipe, NULL, 0, mode, start, count); } static void r300_destroy_context(struct pipe_context* context) { struct r300_context* r300 = r300_context(context); draw_destroy(r300->draw); FREE(r300->blend_color_state); FREE(r300->scissor_state); FREE(r300); } struct pipe_context* r300_create_context(struct pipe_screen* screen, struct pipe_winsys* winsys, struct r300_winsys* r300_winsys) { struct r300_context* r300 = CALLOC_STRUCT(r300_context); if (!r300) return NULL; r300->winsys = r300_winsys; r300->context.winsys = winsys; r300->context.screen = r300_create_screen(winsys, r300_winsys); r300->context.destroy = r300_destroy_context; r300->context.clear = r300_clear; r300->context.draw_arrays = r300_draw_arrays; r300->context.draw_elements = r300_draw_elements; r300->context.draw_range_elements = r300_draw_range_elements; r300->draw = draw_create(); draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300)); r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); r300_init_flush_functions(r300); r300_init_surface_functions(r300); r300_init_state_functions(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; return &r300->context; }