/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_context.h" static void* r300_create_vs_state(struct pipe_context* pipe, struct pipe_shader_state* state) { struct r300_context* context = r300_context(pipe); /* XXX handing this off to Draw for now */ return draw_create_vertex_shader(context->draw, state); } static void r300_bind_vs_state(struct pipe_context* pipe, void* state) { struct r300_context* context = r300_context(pipe); /* XXX handing this off to Draw for now */ draw_bind_vertex_shader(context->draw, (struct draw_vertex_shader*)state); } static void r300_delete_vs_state(struct pipe_context* pipe, void* state) { struct r300_context* context = r300_context(pipe); /* XXX handing this off to Draw for now */ draw_delete_vertex_shader(context->draw, (struct draw_vertex_shader*)state); }