/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_state_derived.h" /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ /* Update the vertex_info struct in our r300_context. * * The vertex_info struct describes the post-TCL format of vertices. It is * required for Draw when doing SW TCL, and also for describing the * dreaded RS block on R300 chipsets. */ static void r300_update_vertex_layout(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_vertex_format vformat; struct vertex_info vinfo; boolean pos = FALSE, psize = FALSE, fog = FALSE; int i, texs = 0, cols = 0; int tab[16]; struct tgsi_shader_info* info = &r300->fs->info; memset(&vinfo, 0, sizeof(vinfo)); for (i = 0; i < 16; i++) { tab[i] = -1; } assert(info->num_inputs <= 16); for (i = 0; i < info->num_inputs; i++) { switch (info->input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: pos = TRUE; tab[i] = 0; break; case TGSI_SEMANTIC_COLOR: tab[i] = 2 + cols++; break; case TGSI_SEMANTIC_PSIZE: psize = TRUE; tab[i] = 1; break; case TGSI_SEMANTIC_FOG: fog = TRUE; /* Fall through... */ case TGSI_SEMANTIC_GENERIC: tab[i] = 6 + texs++; break; default: debug_printf("r300: Unknown vertex input %d\n", info->input_semantic_name[i]); break; } } if (r300screen->caps->has_tcl) { for (i = 0; i < info->num_inputs; i++) { /* XXX should probably do real lookup with vert shader */ tab[i] = i; } } /* Do the actual vertex_info setup. * * vertex_info has four uints of hardware-specific data in it. * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ if (!pos) { debug_printf("r300: Forcing vertex position attribute emit...\n"); /* Make room for the position attribute * at the beginning of the tab. */ for (i = 15; i > 0; i--) { tab[i] = tab[i-1]; } tab[0] = 0; draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); } else { draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); } vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS; vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; if (psize) { draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; } for (i = 0; i < cols; i++) { draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR; vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); } for (i = 0; i < texs; i++) { draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); vinfo.hwfmt[3] |= (4 << (3 * i)); } if (fog) { i++; draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); vinfo.hwfmt[3] |= (4 << (3 * i)); } draw_compute_vertex_size(&vinfo); if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { uint32_t temp; debug_printf("attrib count: %d, fp input count: %d\n", vinfo.num_attribs, info->num_inputs); for (i = 0; i < vinfo.num_attribs; i++) { debug_printf("attrib: offset %d, interp %d, size %d," " tab %d\n", vinfo.attrib[i].src_index, vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit, tab[i]); } for (i = 0; i < vinfo.num_attribs; i++) { /* Make sure we have a proper destination for our attribute */ assert(tab[i] != -1); temp = translate_vertex_data_type(vinfo.attrib[i].emit) | (tab[i] << R300_DST_VEC_LOC_SHIFT); if (i & 1) { r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16; } else { r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000; r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp; } r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |= (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0)); } /* Set the last vector. */ i--; r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << (i & 1 ? 16 : 0)); memcpy(r300->vertex_info.tab, tab, sizeof(tab)); memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); r300->dirty_state |= R300_NEW_VERTEX_FORMAT; } } /* Set up the RS block. This is the part of the chipset that actually does * the rasterization of vertices into fragments. This is also the part of the * chipset that locks up if any part of it is even slightly wrong. */ static void r300_update_rs_block(struct r300_context* r300) { struct r300_rs_block* rs = r300->rs_block; struct vertex_info* vinfo = &r300->vertex_info.vinfo; int* tab = r300->vertex_info.tab; int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; memset(rs, 0, sizeof(struct r300_rs_block)); if (r300_screen(r300->context.screen)->caps->is_r500) { for (i = 0; i < vinfo->num_attribs; i++) { assert(tab[vinfo->attrib[i].src_index] != -1); memory_pos = tab[vinfo->attrib[i].src_index] * 4; switch (vinfo->attrib[i].interp_mode) { case INTERP_LINEAR: rs->ip[col_count] |= R500_RS_COL_PTR(memory_pos) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; case INTERP_PERSPECTIVE: rs->ip[tex_count] |= R500_RS_SEL_S(memory_pos) | R500_RS_SEL_T(memory_pos + 1) | R500_RS_SEL_R(memory_pos + 2) | R500_RS_SEL_Q(memory_pos + 3); tex_count++; break; default: break; } } if (col_count == 0) { rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); } if (tex_count == 0) { rs->ip[0] |= R500_RS_SEL_S(R500_RS_IP_PTR_K0) | R500_RS_SEL_T(R500_RS_IP_PTR_K0) | R500_RS_SEL_R(R500_RS_IP_PTR_K0) | R500_RS_SEL_Q(R500_RS_IP_PTR_K1); } /* Rasterize at least one color, or bad things happen. */ if ((col_count == 0) && (tex_count == 0)) { col_count++; } for (i = 0; i < tex_count; i++) { rs->inst[i] |= R500_RS_INST_TEX_ID(i) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset); fp_offset++; } for (i = 0; i < col_count; i++) { rs->inst[i] |= R500_RS_INST_COL_ID(i) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset); fp_offset++; } } else { for (i = 0; i < vinfo->num_attribs; i++) { memory_pos = tab[vinfo->attrib[i].src_index] * 4; assert(tab[vinfo->attrib[i].src_index] != -1); switch (vinfo->attrib[i].interp_mode) { case INTERP_LINEAR: rs->ip[col_count] |= R300_RS_COL_PTR(memory_pos) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; case INTERP_PERSPECTIVE: rs->ip[tex_count] |= R300_RS_TEX_PTR(memory_pos) | R300_RS_SEL_S(R300_RS_SEL_C0) | R300_RS_SEL_T(R300_RS_SEL_C1) | R300_RS_SEL_R(R300_RS_SEL_C2) | R300_RS_SEL_Q(R300_RS_SEL_C3); tex_count++; break; default: break; } } if (col_count == 0) { rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); } if (tex_count == 0) { rs->ip[0] |= R300_RS_SEL_S(R300_RS_SEL_K0) | R300_RS_SEL_T(R300_RS_SEL_K0) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); } /* Rasterize at least one color, or bad things happen. */ if ((col_count == 0) && (tex_count == 0)) { col_count++; } for (i = 0; i < tex_count; i++) { rs->inst[i] |= R300_RS_INST_TEX_ID(i) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset); fp_offset++; } for (i = 0; i < col_count; i++) { rs->inst[i] |= R300_RS_INST_COL_ID(i) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset); fp_offset++; } } rs->count = (tex_count * 4) | (col_count << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0); } void r300_update_derived_state(struct r300_context* r300) { if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { r300_update_vertex_layout(r300); } if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { r300_update_rs_block(r300); } }