/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_state_derived.h" #include "r300_fs.h" #include "r300_vs.h" /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ /* Set up the vs_tab and routes. */ static void r300_vs_tab_routes(struct r300_context* r300, struct r300_vertex_format* vformat) { struct r300_screen* r300screen = r300_screen(r300->context.screen); struct vertex_info* vinfo = &vformat->vinfo; int* tab = vformat->vs_tab; boolean pos = FALSE, psize = FALSE, fog = FALSE; int i, texs = 0, cols = 0; struct tgsi_shader_info* info; if (r300screen->caps->has_tcl) { /* Use vertex shader to determine required routes. */ info = &r300->vs->info; } else { /* Use fragment shader to determine required routes. */ info = &r300->fs->info; } assert(info->num_inputs <= 16); if (r300screen->caps->has_tcl) { /* Just copy vert attribs over as-is. */ for (i = 0; i < info->num_inputs; i++) { tab[i] = i; } for (i = 0; i < info->num_outputs; i++) { switch (info->output_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: pos = TRUE; break; case TGSI_SEMANTIC_COLOR: cols++; break; case TGSI_SEMANTIC_PSIZE: psize = TRUE; break; case TGSI_SEMANTIC_FOG: fog = TRUE; /* Fall through */ case TGSI_SEMANTIC_GENERIC: texs++; break; default: debug_printf("r300: Unknown vertex output %d\n", info->output_semantic_name[i]); break; } } } else { for (i = 0; i < info->num_inputs; i++) { switch (info->input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: pos = TRUE; tab[i] = 0; break; case TGSI_SEMANTIC_COLOR: tab[i] = 2 + cols; cols++; break; case TGSI_SEMANTIC_PSIZE: psize = TRUE; tab[i] = 15; break; case TGSI_SEMANTIC_FOG: fog = TRUE; /* Fall through */ case TGSI_SEMANTIC_GENERIC: tab[i] = 6 + texs; texs++; break; default: debug_printf("r300: Unknown vertex input %d\n", info->input_semantic_name[i]); break; } } } /* XXX magic */ assert(texs <= 8); /* Do the actual vertex_info setup. * * vertex_info has four uints of hardware-specific data in it. * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ if (!pos) { debug_printf("r300: Forcing vertex position attribute emit...\n"); /* Make room for the position attribute * at the beginning of the tab. */ for (i = 15; i > 0; i--) { tab[i] = tab[i-1]; } tab[0] = 0; } draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; if (psize) { draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; } for (i = 0; i < cols; i++) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); } /* Init i right here, increment it if fog is enabled. * This gets around a double-increment problem. */ i = 0; if (fog) { i++; draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); vinfo->hwfmt[3] |= (4 << (3 * i)); } for (i; i < texs; i++) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); vinfo->hwfmt[3] |= (4 << (3 * i)); } /* Handle the case where the vertex shader will be generating some of * the attribs based on its inputs. */ if (r300screen->caps->has_tcl && info->num_inputs < info->num_outputs) { vinfo->num_attribs = info->num_inputs; } draw_compute_vertex_size(vinfo); } /* Update the PSC tables. */ static void r300_vertex_psc(struct r300_context* r300, struct r300_vertex_format* vformat) { struct r300_screen* r300screen = r300_screen(r300->context.screen); struct vertex_info* vinfo = &vformat->vinfo; int* tab = vformat->vs_tab; uint32_t temp; int i, attrib_count; /* Vertex shaders have no semantics on their inputs, * so PSC should just route stuff based on their info, * and not on attrib information. */ if (r300screen->caps->has_tcl) { attrib_count = r300->vs->info.num_inputs; debug_printf("r300: routing %d attribs in psc for vs\n", attrib_count); } else { attrib_count = vinfo->num_attribs; debug_printf("r300: attrib count: %d\n", attrib_count); for (i = 0; i < attrib_count; i++) { debug_printf("r300: attrib: offset %d, interp %d, size %d," " tab %d\n", vinfo->attrib[i].src_index, vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, tab[i]); } } for (i = 0; i < attrib_count; i++) { /* Make sure we have a proper destination for our attribute */ assert(tab[i] != -1); /* Add the attribute to the PSC table. */ temp = r300screen->caps->has_tcl ? R300_DATA_TYPE_FLOAT_4 : translate_vertex_data_type(vinfo->attrib[i].emit); temp |= tab[i] << R300_DST_VEC_LOC_SHIFT; if (i & 1) { vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16; vformat->vap_prog_stream_cntl_ext[i >> 1] |= (R300_VAP_SWIZZLE_XYZW << 16); } else { vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000; vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0; vformat->vap_prog_stream_cntl_ext[i >> 1] |= (R300_VAP_SWIZZLE_XYZW << 0); } } /* Set the last vector in the PSC. */ i--; vformat->vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << (i & 1 ? 16 : 0)); } /* Update the vertex format. */ static void r300_update_vertex_format(struct r300_context* r300) { struct r300_vertex_format vformat; int i; memset(&vformat, 0, sizeof(struct r300_vertex_format)); for (i = 0; i < 16; i++) { vformat.vs_tab[i] = -1; vformat.fs_tab[i] = -1; } r300_vs_tab_routes(r300, &vformat); r300_vertex_psc(r300, &vformat); if (memcmp(&r300->vertex_info, &vformat, sizeof(struct r300_vertex_format))) { memcpy(&r300->vertex_info, &vformat, sizeof(struct r300_vertex_format)); r300->dirty_state |= R300_NEW_VERTEX_FORMAT; } } /* Set up the mappings from GB to US, for RS block. */ static void r300_update_fs_tab(struct r300_context* r300) { struct r300_vertex_format* vformat = &r300->vertex_info; struct tgsi_shader_info* info = &r300->fs->info; int i, cols = 0, texs = 0, cols_emitted = 0; int* tab = vformat->fs_tab; for (i = 0; i < 16; i++) { tab[i] = -1; } assert(info->num_inputs <= 16); for (i = 0; i < info->num_inputs; i++) { switch (info->input_semantic_name[i]) { case TGSI_SEMANTIC_COLOR: tab[i] = INTERP_LINEAR; cols++; break; case TGSI_SEMANTIC_POSITION: case TGSI_SEMANTIC_PSIZE: debug_printf("r300: Implementation error: Can't use " "pos attribs in fragshader yet!\n"); /* Pass through for now */ case TGSI_SEMANTIC_FOG: case TGSI_SEMANTIC_GENERIC: tab[i] = INTERP_PERSPECTIVE; break; default: debug_printf("r300: Unknown vertex input %d\n", info->input_semantic_name[i]); break; } } /* Now that we know where everything is... */ debug_printf("r300: fp input count: %d\n", info->num_inputs); for (i = 0; i < info->num_inputs; i++) { switch (tab[i]) { case INTERP_LINEAR: debug_printf("r300: attrib: " "stack offset %d, color, tab %d\n", i, cols_emitted); tab[i] = cols_emitted; cols_emitted++; break; case INTERP_PERSPECTIVE: debug_printf("r300: attrib: " "stack offset %d, texcoord, tab %d\n", i, cols + texs); tab[i] = cols + texs; texs++; break; case -1: debug_printf("r300: Implementation error: Bad fp interp!\n"); default: break; } } } /* Set up the RS block. This is the part of the chipset that actually does * the rasterization of vertices into fragments. This is also the part of the * chipset that locks up if any part of it is even slightly wrong. */ static void r300_update_rs_block(struct r300_context* r300) { struct r300_rs_block* rs = r300->rs_block; struct tgsi_shader_info* info = &r300->fs->info; int* tab = r300->vertex_info.fs_tab; int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; memset(rs, 0, sizeof(struct r300_rs_block)); if (r300_screen(r300->context.screen)->caps->is_r500) { for (i = 0; i < info->num_inputs; i++) { assert(tab[i] != -1); memory_pos = tab[i] * 4; switch (info->input_semantic_name[i]) { case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R500_RS_COL_PTR(memory_pos) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R500_RS_SEL_S(memory_pos) | R500_RS_SEL_T(memory_pos + 1) | R500_RS_SEL_R(memory_pos + 2) | R500_RS_SEL_Q(memory_pos + 3); tex_count++; break; default: break; } } if (col_count == 0) { rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); } if (tex_count == 0) { rs->ip[0] |= R500_RS_SEL_S(R500_RS_IP_PTR_K0) | R500_RS_SEL_T(R500_RS_IP_PTR_K0) | R500_RS_SEL_R(R500_RS_IP_PTR_K0) | R500_RS_SEL_Q(R500_RS_IP_PTR_K1); } /* Rasterize at least one color, or bad things happen. */ if ((col_count == 0) && (tex_count == 0)) { col_count++; } for (i = 0; i < tex_count; i++) { rs->inst[i] |= R500_RS_INST_TEX_ID(i) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset); fp_offset++; } for (i = 0; i < col_count; i++) { rs->inst[i] |= R500_RS_INST_COL_ID(i) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset); fp_offset++; } } else { for (i = 0; i < info->num_inputs; i++) { assert(tab[i] != -1); memory_pos = tab[i] * 4; switch (info->input_semantic_name[i]) { case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R300_RS_COL_PTR(memory_pos) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R300_RS_TEX_PTR(memory_pos) | R300_RS_SEL_S(R300_RS_SEL_C0) | R300_RS_SEL_T(R300_RS_SEL_C1) | R300_RS_SEL_R(R300_RS_SEL_C2) | R300_RS_SEL_Q(R300_RS_SEL_C3); tex_count++; break; default: break; } } if (col_count == 0) { rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); } if (tex_count == 0) { rs->ip[0] |= R300_RS_SEL_S(R300_RS_SEL_K0) | R300_RS_SEL_T(R300_RS_SEL_K0) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); } /* Rasterize at least one color, or bad things happen. */ if ((col_count == 0) && (tex_count == 0)) { col_count++; } for (i = 0; i < tex_count; i++) { rs->inst[i] |= R300_RS_INST_TEX_ID(i) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset); fp_offset++; } for (i = 0; i < col_count; i++) { rs->inst[i] |= R300_RS_INST_COL_ID(i) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset); fp_offset++; } } rs->count = (tex_count * 4) | (col_count << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0); } void r300_update_derived_state(struct r300_context* r300) { if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { r300_update_vertex_format(r300); } if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { r300_update_fs_tab(r300); r300_update_rs_block(r300); } }