/* * Copyright 2009 Joakim Sindholt * Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_context.h" #include "r300_cs.h" #include "r300_reg.h" #include "r300_screen.h" #include "r300_state_invariant.h" /* Calculate and emit invariant state. This is data that the 3D engine * will probably want at the beginning of every CS, but it's not currently * handled by any CSO setup, and in addition it doesn't really change much. * * Note that eventually this should be empty, but it's useful for development * and general unduplication of code. */ void r300_emit_invariant_state(struct r300_context* r300, unsigned size, void* state) { CS_LOCALS(r300); BEGIN_CS(18 + (r300->screen->caps.is_rv350 ? 4 : 0)); OUT_CS_REG(R300_GB_SELECT, 0); OUT_CS_REG(R300_FG_FOG_BLEND, 0); OUT_CS_REG(R300_GA_ROUND_MODE, 1); OUT_CS_REG(R300_GA_OFFSET, 0); OUT_CS_REG(R300_SU_TEX_WRAP, 0); OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0); OUT_CS_REG(R300_SC_HYPERZ, 0x1C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); if (r300->screen->caps.is_rv350) { OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } END_CS; }