/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "draw/draw_pipe.h" #include "util/u_memory.h" #include "r300_cs.h" #include "r300_context.h" #include "r300_reg.h" /* r300_swtcl_emit: Primitive vertex emission using an immediate * vertex buffer and no HW TCL. */ struct swtcl_stage { /* Parent class */ struct draw_stage draw; struct r300_context* r300; }; static INLINE struct swtcl_stage* swtcl_stage(struct draw_stage* draw) { return (struct swtcl_stage*)draw; } static void r300_emit_vertex(struct r300_context* r300, const struct vertex_header* vertex) { /* XXX */ } static INLINE void r300_emit_prim(struct draw_stage* draw, struct prim_header* prim, unsigned hwprim, unsigned count) { struct r300_context* r300 = swtcl_stage(draw)->r300; CS_LOCALS(r300); int i; r300_emit_dirty_state(r300); /* XXX should be count * vtx size */ BEGIN_CS(2 + count + 6); OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, count)); OUT_CS(hwprim | R300_PRIM_WALK_RING | (count << R300_PRIM_NUM_VERTICES_SHIFT)); for (i = 0; i < count; i++) { r300_emit_vertex(r300, prim->v[i]); } R300_PACIFY; END_CS; } /* Just as an aside... * * Radeons can do many more primitives: * - Line strip * - Triangle fan * - Triangle strip * - Line loop * - Quads * - Quad strip * - Polygons * * The following were just the only ones in Draw. */ static void r300_emit_point(struct draw_stage* draw, struct prim_header* prim) { r300_emit_prim(draw, prim, R300_PRIM_TYPE_POINT, 1); } static void r300_emit_line(struct draw_stage* draw, struct prim_header* prim) { r300_emit_prim(draw, prim, R300_PRIM_TYPE_LINE, 2); } static void r300_emit_tri(struct draw_stage* draw, struct prim_header* prim) { r300_emit_prim(draw, prim, R300_PRIM_TYPE_TRI_LIST, 3); } static void r300_swtcl_flush(struct draw_stage* draw, unsigned flags) { } static void r300_reset_stipple(struct draw_stage* draw) { /* XXX */ } static void r300_swtcl_destroy(struct draw_stage* draw) { FREE(draw); } struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300) { struct swtcl_stage* swtcl = CALLOC_STRUCT(swtcl_stage); swtcl->r300 = r300; swtcl->draw.point = r300_emit_point; swtcl->draw.line = r300_emit_line; swtcl->draw.tri = r300_emit_tri; swtcl->draw.flush = r300_swtcl_flush; swtcl->draw.reset_stipple_counter = r300_reset_stipple; swtcl->draw.destroy = r300_swtcl_destroy; return &swtcl->draw; }