/* * Copyright 2009 Marek Olšák * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse * Marek Olšák */ #include #include #include #include #include "r600_screen.h" #include "r600_context.h" static void r600_blitter_save_states(struct pipe_context *ctx) { struct r600_context *rctx = (struct r600_context*)ctx; util_blitter_save_blend(rctx->blitter, rctx->draw->state[R600_BLEND]); util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->draw->state[R600_DSA]); util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); util_blitter_save_rasterizer(rctx->blitter, rctx->draw->state[R600_RASTERIZER]); util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); util_blitter_save_viewport(rctx->blitter, &rctx->viewport); } void r600_clear(struct pipe_context *ctx, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct r600_context *rctx = (struct r600_context*)ctx; struct pipe_framebuffer_state *fb = &rctx->fb_state; r600_blitter_save_states(ctx); util_blitter_clear(rctx->blitter, fb->width, fb->height, fb->nr_cbufs, buffers, rgba, depth, stencil); } void r600_surface_copy(struct pipe_context *ctx, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { } void r600_surface_fill(struct pipe_context *ctx, struct pipe_surface *dst, unsigned dstx, unsigned dsty, unsigned width, unsigned height, unsigned value) { }