/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse * Corbin Simpson */ #include #include #include #include #include #include "state_tracker/drm_driver.h" #include "r600_screen.h" #include "r600_context.h" #include "r600_resource.h" #include "r600d.h" extern struct u_resource_vtbl r600_texture_vtbl; static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, unsigned level, unsigned zslice, unsigned face) { unsigned long offset = rtex->offset[level]; switch (rtex->resource.base.b.target) { case PIPE_TEXTURE_3D: assert(face == 0); return offset + zslice * rtex->layer_size[level]; case PIPE_TEXTURE_CUBE: assert(zslice == 0); return offset + face * rtex->layer_size[level]; default: assert(zslice == 0 && face == 0); return offset; } } static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource_texture *rtex) { struct pipe_resource *ptex = &rtex->resource.base.b; unsigned long w, h, stride, size, layer_size, i, offset; for (i = 0, offset = 0; i <= ptex->last_level; i++) { w = u_minify(ptex->width0, i); h = u_minify(ptex->height0, i); stride = align(util_format_get_stride(ptex->format, w), 32); layer_size = stride * h; if (ptex->target == PIPE_TEXTURE_CUBE) size = layer_size * 6; else size = layer_size * u_minify(ptex->depth0, i); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; rtex->pitch[i] = stride / util_format_get_blocksize(ptex->format); rtex->pitch[i] += R600_TEXEL_PITCH_ALIGNMENT_MASK; rtex->pitch[i] &= ~R600_TEXEL_PITCH_ALIGNMENT_MASK; rtex->stride[i] = stride; offset += align(size, 32); } rtex->size = offset; } struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct r600_screen *rscreen = r600_screen(screen); rtex = CALLOC_STRUCT(r600_resource_texture); if (!rtex) { return NULL; } resource = &rtex->resource; resource->base.b = *templ; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; r600_setup_miptree(rscreen, rtex); /* FIXME alignment 4096 enought ? too much ? */ resource->domain = r600_domain_from_usage(resource->base.b.bind); resource->bo = radeon_bo(rscreen->rw, 0, rtex->size, 4096, NULL); if (resource->bo == NULL) { FREE(rtex); return NULL; } return &resource->base.b; } static void r600_texture_destroy(struct pipe_screen *screen, struct pipe_resource *ptex) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; struct r600_resource *resource = &rtex->resource; struct r600_screen *rscreen = r600_screen(screen); if (resource->bo) { radeon_bo_decref(rscreen->rw, resource->bo); } FREE(rtex); } static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, struct pipe_resource *texture, unsigned face, unsigned level, unsigned zslice, unsigned flags) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); unsigned long offset; if (surface == NULL) return NULL; offset = r600_texture_get_offset(rtex, level, zslice, face); pipe_reference_init(&surface->reference, 1); pipe_resource_reference(&surface->texture, texture); surface->format = texture->format; surface->width = u_minify(texture->width0, level); surface->height = u_minify(texture->height0, level); surface->offset = offset; surface->usage = flags; surface->zslice = zslice; surface->texture = texture; surface->face = face; surface->level = level; return surface; } static void r600_tex_surface_destroy(struct pipe_surface *surface) { pipe_resource_reference(&surface->texture, NULL); FREE(surface); } struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { struct radeon *rw = (struct radeon*)screen->winsys; struct r600_resource_texture *rtex; struct r600_resource *resource; struct radeon_bo *bo = NULL; bo = radeon_bo(rw, whandle->handle, 0, 0, NULL); if (bo == NULL) { return NULL; } /* Support only 2D textures without mipmaps */ if (templ->target != PIPE_TEXTURE_2D || templ->depth0 != 1 || templ->last_level != 0) return NULL; rtex = CALLOC_STRUCT(r600_resource_texture); if (rtex == NULL) return NULL; resource = &rtex->resource; resource->base.b = *templ; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; resource->bo = bo; rtex->stride_override = whandle->stride; rtex->pitch[0] = whandle->stride / util_format_get_blocksize(templ->format); rtex->stride[0] = whandle->stride; rtex->offset[0] = 0; rtex->size = align(rtex->stride[0] * templ->height0, 32); return &resource->base.b; } static unsigned int r600_texture_is_referenced(struct pipe_context *context, struct pipe_resource *texture, unsigned face, unsigned level) { /* FIXME */ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; } struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct r600_transfer *trans; trans = CALLOC_STRUCT(r600_transfer); if (trans == NULL) return NULL; pipe_resource_reference(&trans->transfer.resource, texture); trans->transfer.sr = sr; trans->transfer.usage = usage; trans->transfer.box = *box; trans->transfer.stride = rtex->stride[sr.level]; trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); return &trans->transfer; } void r600_texture_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *trans) { pipe_resource_reference(&trans->resource, NULL); FREE(trans); } void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct r600_resource *resource; enum pipe_format format = transfer->resource->format; struct r600_screen *rscreen = r600_screen(ctx->screen); char *map; resource = (struct r600_resource *)transfer->resource; if (radeon_bo_map(rscreen->rw, resource->bo)) { return NULL; } map = resource->bo->data; return map + rtransfer->offset + transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_screen *rscreen = r600_screen(ctx->screen); struct r600_resource *resource; resource = (struct r600_resource *)transfer->resource; radeon_bo_unmap(rscreen->rw, resource->bo); } struct u_resource_vtbl r600_texture_vtbl = { u_default_resource_get_handle, /* get_handle */ r600_texture_destroy, /* resource_destroy */ r600_texture_is_referenced, /* is_resource_referenced */ r600_texture_get_transfer, /* get_transfer */ r600_texture_transfer_destroy, /* transfer_destroy */ r600_texture_transfer_map, /* transfer_map */ u_default_transfer_flush_region,/* transfer_flush_region */ r600_texture_transfer_unmap, /* transfer_unmap */ u_default_transfer_inline_write /* transfer_inline_write */ }; void r600_init_screen_texture_functions(struct pipe_screen *screen) { screen->get_tex_surface = r600_get_tex_surface; screen->tex_surface_destroy = r600_tex_surface_destroy; }