/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "pipe/p_inlines.h" #include "pipe/p_winsys.h" #include "util/p_tile.h" #include "sp_context.h" #include "sp_surface.h" /** * Copy a rectangular region from one surface to another. * Surfaces must have same bpp. * * Assumes all values are within bounds -- no checking at this level - * do it higher up if required. */ static void sp_surface_copy(struct pipe_context *pipe, unsigned do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { void *dst_map = pipe->screen->surface_map( pipe->screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE ); const void *src_map = pipe->screen->surface_map( pipe->screen, src, PIPE_BUFFER_USAGE_CPU_READ ); assert(dst->cpp == src->cpp); assert(src_map); assert(dst_map); /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, dst->cpp, dst->pitch, dstx, dsty, width, height, src_map, do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? src->height - 1 - srcy : srcy); pipe->screen->surface_unmap(pipe->screen, src); pipe->screen->surface_unmap(pipe->screen, dst); } static void * get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) { return (char *)dst_map + (y * dst->pitch + x) * dst->cpp; } #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) /** * Fill a rectangular sub-region. Need better logic about when to * push buffers into AGP - will currently do so whenever possible. */ static void sp_surface_fill(struct pipe_context *pipe, struct pipe_surface *dst, unsigned dstx, unsigned dsty, unsigned width, unsigned height, unsigned value) { unsigned i, j; void *dst_map = pipe->screen->surface_map( pipe->screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE ); assert(dst->pitch > 0); assert(width <= dst->pitch); switch (dst->cpp) { case 1: { ubyte *row = get_pointer(dst, dst_map, dstx, dsty); for (i = 0; i < height; i++) { memset(row, value, width); row += dst->pitch; } } break; case 2: { ushort *row = get_pointer(dst, dst_map, dstx, dsty); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) row[j] = (ushort) value; row += dst->pitch; } } break; case 4: { unsigned *row = get_pointer(dst, dst_map, dstx, dsty); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) row[j] = value; row += dst->pitch; } } break; case 8: { /* expand the 4-byte clear value to an 8-byte value */ ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); val0 = (val0 << 8) | val0; val1 = (val1 << 8) | val1; val2 = (val2 << 8) | val2; val3 = (val3 << 8) | val3; for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { row[j*4+0] = val0; row[j*4+1] = val1; row[j*4+2] = val2; row[j*4+3] = val3; } row += dst->pitch * 4; } } break; default: assert(0); break; } pipe->screen->surface_unmap(pipe->screen, dst); } void sp_init_surface_functions(struct softpipe_context *sp) { sp->pipe.surface_copy = sp_surface_copy; sp->pipe.surface_fill = sp_surface_fill; }