/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "svga_resource_texture.h" #include "svga_context.h" #include "svga_debug.h" #include "svga_cmd.h" #include "svga_surface.h" #define FILE_DEBUG_FLAG DEBUG_BLIT /* XXX still have doubts about this... */ static void svga_surface_copy(struct pipe_context *pipe, struct pipe_resource* dst_tex, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource* src_tex, unsigned src_level, const struct pipe_box *src_box) { struct svga_context *svga = svga_context(pipe); struct svga_texture *stex = svga_texture(src_tex); struct svga_texture *dtex = svga_texture(dst_tex); /* struct pipe_screen *screen = pipe->screen; SVGA3dCopyBox *box; enum pipe_error ret; struct pipe_surface *srcsurf, *dstsurf;*/ unsigned dst_face, dst_z, src_face, src_z; /* Emit buffered drawing commands, and any back copies. */ svga_surfaces_flush( svga ); #if 0 srcsurf = screen->get_tex_surface(screen, src_tex, src_level, src_box->z, src_box->z, PIPE_BIND_SAMPLER_VIEW); dstsurf = screen->get_tex_surface(screen, dst_tex, dst_level, dst_box->z, dst_box->z, PIPE_BIND_RENDER_TARGET); SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", svga_surface(dstsurf)->handle, dstx, dsty, svga_surface(srcsurf)->handle, src_box->x, src_box->y, width, height); ret = SVGA3D_BeginSurfaceCopy(svga->swc, srcsurf, dstsurf, &box, 1); if(ret != PIPE_OK) { svga_context_flush(svga, NULL); ret = SVGA3D_BeginSurfaceCopy(svga->swc, srcsurf, dstsurf, &box, 1); assert(ret == PIPE_OK); } box->x = dstx; box->y = dsty; box->z = 0; box->w = width; box->h = height; box->d = 1; box->srcx = src_box->x; box->srcy = src_box->y; box->srcz = 0; SVGA_FIFOCommitAll(svga->swc); svga_surface(dstsurf)->dirty = TRUE; svga_propagate_surface(pipe, dstsurf); pipe_surface_reference(&srcsurf, NULL); pipe_surface_reference(&dstsurf, NULL); #else if (src_tex->target == PIPE_TEXTURE_CUBE) { src_face = src_box->z; src_z = 0; assert(src_box->depth == 1); } else { src_face = 0; src_z = src_box->z; } /* different src/dst type???*/ if (dst_tex->target == PIPE_TEXTURE_CUBE) { dst_face = dstz; dst_z = 0; assert(src_box->depth == 1); } else { dst_face = 0; dst_z = dstz; } svga_texture_copy_handle(svga, stex->handle, src_box->x, src_box->y, src_z, src_level, src_face, dtex->handle, dstx, dsty, dst_z, dst_level, dst_face, src_box->width, src_box->height, src_box->depth); #endif } void svga_init_blit_functions(struct svga_context *svga) { svga->pipe.resource_copy_region = svga_surface_copy; }