/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" #include "svga_screen.h" #include "svga_screen_buffer.h" #include "svga_context.h" #include "svga_state.h" #include "svga_winsys.h" #include "svga_hw_reg.h" static void svga_set_vertex_buffers(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_buffer *buffers) { struct svga_context *svga = svga_context(pipe); unsigned i; boolean any_user_buffer = FALSE; /* Check for no change */ if (count == svga->curr.num_vertex_buffers && memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0) return; /* Adjust refcounts */ for (i = 0; i < count; i++) { pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); if (svga_buffer(buffers[i].buffer)->user) any_user_buffer = TRUE; } for ( ; i < svga->curr.num_vertex_buffers; i++) pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL); /* Copy remaining data */ memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]); svga->curr.num_vertex_buffers = count; svga->curr.any_user_vertex_buffers = any_user_buffer; svga->dirty |= SVGA_NEW_VBUFFER; } static void svga_set_vertex_elements(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_element *elements) { struct svga_context *svga = svga_context(pipe); unsigned i; for (i = 0; i < count; i++) svga->curr.ve[i] = elements[i]; svga->curr.num_vertex_elements = count; svga->dirty |= SVGA_NEW_VELEMENT; } static void svga_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { struct svga_context *svga = svga_context(pipe); if (bitfield != NULL || svga->curr.edgeflags != NULL) { svga->curr.edgeflags = bitfield; svga->dirty |= SVGA_NEW_EDGEFLAGS; } } void svga_cleanup_vertex_state( struct svga_context *svga ) { unsigned i; for (i = 0 ; i < svga->curr.num_vertex_buffers; i++) pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL); } void svga_init_vertex_functions( struct svga_context *svga ) { svga->pipe.set_vertex_buffers = svga_set_vertex_buffers; svga->pipe.set_vertex_elements = svga_set_vertex_elements; svga->pipe.set_edgeflags = svga_set_edgeflags; }