/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * * Screen, Adapter or GPU * * These are driver functions/facilities that are context independent. */ #ifndef P_SCREEN_H #define P_SCREEN_H #include "pipe/p_compiler.h" #include "pipe/p_state.h" #ifdef __cplusplus extern "C" { #endif /** * Gallium screen/adapter context. Basically everything * hardware-specific that doesn't actually require a rendering * context. */ struct pipe_screen { struct pipe_winsys *winsys; void (*destroy)( struct pipe_screen * ); const char *(*get_name)( struct pipe_screen * ); const char *(*get_vendor)( struct pipe_screen * ); /** * Query an integer-valued capability/parameter/limit * \param param one of PIPE_CAP_x */ int (*get_param)( struct pipe_screen *, int param ); /** * Query a float-valued capability/parameter/limit * \param param one of PIPE_CAP_x */ float (*get_paramf)( struct pipe_screen *, int param ); /** * Check if the given pipe_format is supported as a texture or * drawing surface. * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_* * \param flags bitmask of PIPE_TEXTURE_GEOM_* */ boolean (*is_format_supported)( struct pipe_screen *, enum pipe_format format, enum pipe_texture_target target, unsigned tex_usage, unsigned geom_flags ); /** * Create a new texture object, using the given template info. */ struct pipe_texture * (*texture_create)(struct pipe_screen *, const struct pipe_texture *templat); /** * Create a new texture object, using the given template info, but on top of * existing memory. * * It is assumed that the buffer data is layed out according to the expected * by the hardware. NULL will be returned if any inconsistency is found. */ struct pipe_texture * (*texture_blanket)(struct pipe_screen *, const struct pipe_texture *templat, const unsigned *pitch, struct pipe_buffer *buffer); void (*texture_release)(struct pipe_screen *, struct pipe_texture **pt); /** Get a surface which is a "view" into a texture */ struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, struct pipe_texture *texture, unsigned face, unsigned level, unsigned zslice, unsigned usage ); /* Surfaces allocated by the above must be released here: */ void (*tex_surface_release)( struct pipe_screen *, struct pipe_surface ** ); void *(*surface_map)( struct pipe_screen *, struct pipe_surface *surface, unsigned flags ); void (*surface_unmap)( struct pipe_screen *, struct pipe_surface *surface ); }; #ifdef __cplusplus } #endif #endif /* P_SCREEN_H */