/************************************************************************** * * Copyright 2010 Luca Barbieri * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "dxbc.h" #include "tpf.h" #include #include void usage() { std::cerr << "Gallium Direct3D10/11 Shader Disassembler\n"; std::cerr << "This program is free software, released under a MIT-like license\n"; std::cerr << "Not affiliated with or endorsed by Microsoft in any way\n"; std::cerr << "Latest version available from http://cgit.freedesktop.org/mesa/mesa/\n"; std::cerr << "\n"; std::cerr << "Usage: fxdis FILE\n"; std::cerr << std::endl; } int main(int argc, char** argv) { if(argc < 2) { usage(); return 1; } std::vector data; std::ifstream in(argv[1]); char c; in >> std::noskipws; while(in >> c) data.push_back(c); in.close(); dxbc_container* dxbc = dxbc_parse(&data[0], data.size()); if(dxbc) { std::cout << *dxbc; dxbc_chunk_header* tpf_chunk = dxbc_find_shader_bytecode(&data[0], data.size()); if(tpf_chunk) { tpf_program* tpf = tpf_parse(tpf_chunk + 1, bswap_le32(tpf_chunk->size)); if(tpf) { std::cout << *tpf; delete tpf; } } delete dxbc; } }