/************************************************************************** * * Copyright 2010 Luca Barbieri * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "software"), to deal in the software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the software, and to * permit persons to whom the software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "d3d1xstutil.h" #include "galliumd3d11.h" #include #include #include HRESULT D3D11CreateDevice( IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE software, unsigned flags, const D3D_FEATURE_LEVEL *feature_levels, unsigned num_feature_levels, unsigned sdk_version, ID3D11Device **out_device, D3D_FEATURE_LEVEL *feature_level, ID3D11DeviceContext **out_immediate_context ) { HRESULT hr; ComPtr adapter_to_release; if(!adapter) { ComPtr factory; hr = CreateDXGIFactory1(IID_IDXGIFactory1, (void**)&factory); if(!SUCCEEDED(hr)) return hr; hr = factory->EnumAdapters1(0, &adapter_to_release); if(!SUCCEEDED(hr)) return hr; adapter = adapter_to_release.p; } ComPtr gallium_adapter; hr = adapter->QueryInterface(IID_IGalliumAdapter, (void**)&gallium_adapter); if(!SUCCEEDED(hr)) return hr; struct pipe_screen* screen; // TODO: what should D3D_DRIVER_TYPE_SOFTWARE return? fast or reference? if(driver_type == D3D_DRIVER_TYPE_REFERENCE) screen = gallium_adapter->GetGalliumReferenceSoftwareScreen(); else if(driver_type == D3D_DRIVER_TYPE_SOFTWARE || driver_type == D3D_DRIVER_TYPE_WARP) screen = gallium_adapter->GetGalliumFastSoftwareScreen(); else screen = gallium_adapter->GetGalliumScreen(); if(!screen) return E_FAIL; struct pipe_context* context = screen->context_create(screen, 0); if(!context) return E_FAIL; ComPtr device; hr = GalliumD3D11DeviceCreate(screen, context, TRUE, flags, adapter, &device); if(!SUCCEEDED(hr)) { context->destroy(context); return hr; } if(out_immediate_context) device->GetImmediateContext(out_immediate_context); if(feature_level) *feature_level = device->GetFeatureLevel(); if(out_device) *out_device = device.steal(); return S_OK; } HRESULT WINAPI D3D11CreateDeviceAndSwapChain( IDXGIAdapter* adapter, D3D_DRIVER_TYPE driver_type, HMODULE software, unsigned flags, CONST D3D_FEATURE_LEVEL* feature_levels, unsigned num_feature_levels, unsigned sdk_version, CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, IDXGISwapChain** out_swap_chain, ID3D11Device** out_device, D3D_FEATURE_LEVEL* feature_level, ID3D11DeviceContext** out_immediate_context ) { ComPtr dev; ComPtr ctx; HRESULT hr; hr = D3D11CreateDevice(adapter, driver_type, software, flags, feature_levels, num_feature_levels, sdk_version, (ID3D11Device**)&dev, feature_level, (ID3D11DeviceContext**)&ctx); if(!SUCCEEDED(hr)) return hr; if(out_swap_chain) { ComPtr factory; ComPtr dxgi_device; ComPtr adapter; hr = dev->QueryInterface(IID_IDXGIDevice, (void**)&dxgi_device); if(!SUCCEEDED(hr)) return hr; hr = dxgi_device->GetAdapter(&adapter); if(!SUCCEEDED(hr)) return hr; adapter->GetParent(IID_IDXGIFactory, (void**)&factory); hr = factory->CreateSwapChain(dev.p, (DXGI_SWAP_CHAIN_DESC*)pSwapChainDesc, out_swap_chain); if(!SUCCEEDED(hr)) return hr; } if(out_device) *out_device = dev.steal(); if(out_immediate_context) *out_immediate_context = ctx.steal(); return hr; }