LIBNAME=gd3d1x CPP_SOURCES=$(wildcard *.cpp) LIBRARY_INCLUDES=-Iinclude -I../gd3dapi -I../d3dapi -I../w32api -I../d3d1xstutil/include -I../d3d1xshader/include -I../../../include -I../../../auxiliary -I../../../state_trackers/egl/common PROGS=tools/dxbc2tgsi LIBS=libgd3d1x.a ../d3d1xshader/libd3d1xshader.a ../../../auxiliary/libgallium.a -ldl include ../Makefile.inc