LIBRARY_INCLUDES = -Id3d10app -Id3d11app -I../gd3dapi -I../d3dapi -I../w32api LIBS= \ ../dxgi/libdxgi.a \ ../gd3d1x/libgd3d1x.a \ ../d3d1xshader/libd3d1xshader.a \ ../d3d1xstutil/libd3d1xstutil.a \ ../../egl/libegl.a \ ../../../auxiliary/libgallium.a \ ../../../winsys/sw/wrapper/libwsw.a \ ../../../winsys/sw/xlib/libws_xlib.a \ ../../../winsys/sw/dri/libswdri.a \ ../../../winsys/sw/fbdev/libfbdev.a \ ../../../../../lib/libEGL.so LIBS_D3D10 = ../dxgid3d10/libdxgid3d10.a ../gd3d10/libgd3d10.a $(LIBS) LIBS_D3D11 = ../dxgid3d11/libdxgid3d11.a ../gd3d11/libgd3d11.a $(LIBS) LDADD=-lGL -lXext -lXfixes -lX11 -ldrm -ldl all: bin/d3d10tri bin/d3d11tri bin/d3d11tex bin/d3d11gears include ../Makefile.inc bin/d3d10tri: d3d10app/d3d10x11main.o d3d10tri/d3d10tri.o $(LIBS_D3D10) $(CXX) $(LDFLAGS) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS_D3D10) -Wl,--end-group $(LDADD) bin/d3d11tri: d3d11app/d3d11x11main.o d3d11tri/d3d11tri.o $(LIBS_D3D11) $(CXX) $(LDFLAGS) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS_D3D11) -Wl,--end-group $(LDADD) bin/d3d11tex: d3d11app/d3d11x11main.o d3d11tex/d3d11tex.o $(LIBS_D3D11) $(CXX) $(LDFLAGS) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS_D3D11) -Wl,--end-group $(LDADD) bin/d3d11gears: d3d11app/d3d11x11main.o d3d11gears/d3d11gears.o $(LIBS_D3D11) $(CXX) $(LDFLAGS) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS_D3D11) -Wl,--end-group $(LDADD)