/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "utils.h" #include "xmlpool.h" #include "dri_screen.h" #include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_format.h" #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */ #include "util/u_debug.h" PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY /* DRI_CONF_FORCE_S3TC_ENABLE(false) */ DRI_CONF_ALLOW_LARGE_TEXTURES(1) DRI_CONF_SECTION_END DRI_CONF_END; static const uint __driNConfigOptions = 3; static const __DRIconfig ** dri_fill_in_modes(struct dri_screen *screen, unsigned pixel_bits) { __DRIconfig **configs = NULL; __DRIconfig **configs_r5g6b5 = NULL; __DRIconfig **configs_a8r8g8b8 = NULL; __DRIconfig **configs_x8r8g8b8 = NULL; uint8_t depth_bits_array[5]; uint8_t stencil_bits_array[5]; uint8_t msaa_samples_array[5]; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned msaa_samples_factor; unsigned i; struct pipe_screen *p_screen = screen->base.screen; boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8; boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32; static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; depth_bits_array[0] = 0; stencil_bits_array[0] = 0; depth_buffer_factor = 1; pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET); pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET); pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET); /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */ if (dri_with_format(screen->sPriv)) { pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); } else { pf_z16 = FALSE; pf_z32 = FALSE; } if (pf_z16) { depth_bits_array[depth_buffer_factor] = 16; stencil_bits_array[depth_buffer_factor++] = 0; } if (pf_x8z24 || pf_z24x8) { depth_bits_array[depth_buffer_factor] = 24; stencil_bits_array[depth_buffer_factor++] = 0; screen->d_depth_bits_last = pf_x8z24; } if (pf_s8z24 || pf_z24s8) { depth_bits_array[depth_buffer_factor] = 24; stencil_bits_array[depth_buffer_factor++] = 8; screen->sd_depth_bits_last = pf_s8z24; } if (pf_z32) { depth_bits_array[depth_buffer_factor] = 32; stencil_bits_array[depth_buffer_factor++] = 0; } msaa_samples_array[0] = 0; back_buffer_factor = 3; /* also test color for msaa 2/4/6/8 - just assume it'll work for all depth buffers */ if (pf_r5g6b5) { msaa_samples_factor = 1; for (i = 1; i < 5; i++) { if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, PIPE_TEXTURE_2D, i*2, PIPE_BIND_RENDER_TARGET)) { msaa_samples_array[msaa_samples_factor] = i * 2; msaa_samples_factor++; } } configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, msaa_samples_factor, GL_TRUE); } if (pf_a8r8g8b8) { msaa_samples_factor = 1; for (i = 1; i < 5; i++) { if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_TEXTURE_2D, i*2, PIPE_BIND_RENDER_TARGET)) { msaa_samples_array[msaa_samples_factor] = i * 2; msaa_samples_factor++; } } configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, msaa_samples_factor, GL_TRUE); } if (pf_x8r8g8b8) { msaa_samples_factor = 1; for (i = 1; i < 5; i++) { if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_TEXTURE_2D, i*2, PIPE_BIND_RENDER_TARGET)) { msaa_samples_array[msaa_samples_factor] = i * 2; msaa_samples_factor++; } } configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, msaa_samples_factor, GL_TRUE); } if (pixel_bits == 16) { configs = configs_r5g6b5; if (configs_a8r8g8b8) configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8; if (configs_x8r8g8b8) configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8; } else { configs = configs_a8r8g8b8; if (configs_x8r8g8b8) configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8; if (configs_r5g6b5) configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5; } if (configs == NULL) { debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); return NULL; } return (const __DRIconfig **)configs; } /** * Roughly the converse of dri_fill_in_modes. */ void dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, const struct gl_config *mode) { memset(stvis, 0, sizeof(*stvis)); if (!mode) return; stvis->samples = mode->samples; if (mode->redBits == 8) { if (mode->alphaBits == 8) stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM; else stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM; } else { stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM; } switch (mode->depthBits) { default: case 0: stvis->depth_stencil_format = PIPE_FORMAT_NONE; break; case 16: stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; break; case 24: if (mode->stencilBits == 0) { stvis->depth_stencil_format = (screen->d_depth_bits_last) ? PIPE_FORMAT_Z24X8_UNORM: PIPE_FORMAT_X8Z24_UNORM; } else { stvis->depth_stencil_format = (screen->sd_depth_bits_last) ? PIPE_FORMAT_Z24_UNORM_S8_USCALED: PIPE_FORMAT_S8_USCALED_Z24_UNORM; } break; case 32: stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; break; } stvis->accum_format = (mode->haveAccumBuffer) ? PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT; if (mode->doubleBufferMode) { stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT; } if (mode->stereoMode) { stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; if (mode->doubleBufferMode) stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; } if (mode->haveDepthBuffer || mode->haveStencilBuffer) stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK; /* let the state tracker allocate the accum buffer */ } static boolean dri_get_egl_image(struct st_manager *smapi, void *egl_image, struct st_egl_image *stimg) { struct dri_screen *screen = (struct dri_screen *)smapi; __DRIimage *img = NULL; if (screen->lookup_egl_image) { img = screen->lookup_egl_image(screen, egl_image); } if (!img) return FALSE; stimg->texture = NULL; pipe_resource_reference(&stimg->texture, img->texture); stimg->level = img->level; stimg->layer = img->layer; return TRUE; } static int dri_get_param(struct st_manager *smapi, enum st_manager_param param) { struct dri_screen *screen = (struct dri_screen *)smapi; switch(param) { case ST_MANAGER_BROKEN_INVALIDATE: return screen->broken_invalidate; default: return 0; } } static void dri_destroy_option_cache(struct dri_screen * screen) { int i; if (screen->optionCache.info) { for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) { FREE(screen->optionCache.info[i].name); FREE(screen->optionCache.info[i].ranges); } FREE(screen->optionCache.info); } FREE(screen->optionCache.values); } void dri_destroy_screen_helper(struct dri_screen * screen) { if (screen->st_api && screen->st_api->destroy) screen->st_api->destroy(screen->st_api); if (screen->base.screen) screen->base.screen->destroy(screen->base.screen); dri_destroy_option_cache(screen); } void dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); dri_destroy_screen_helper(screen); FREE(screen); sPriv->private = NULL; sPriv->extensions = NULL; } const __DRIconfig ** dri_init_screen_helper(struct dri_screen *screen, struct pipe_screen *pscreen, unsigned pixel_bits) { screen->base.screen = pscreen; if (!screen->base.screen) { debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__); return NULL; } screen->base.get_egl_image = dri_get_egl_image; screen->base.get_param = dri_get_param; screen->st_api = st_gl_api_create(); if (!screen->st_api) return NULL; if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES)) screen->target = PIPE_TEXTURE_2D; else screen->target = PIPE_TEXTURE_RECT; driParseOptionInfo(&screen->optionCache, __driConfigOptions, __driNConfigOptions); return dri_fill_in_modes(screen, pixel_bits); } /* vim: set sw=3 ts=8 sts=3 expandtab: */