/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #ifndef DRI_SCREEN_H #define DRI_SCREEN_H #include "dri_wrapper.h" #include "xmlconfig.h" #include "pipe/p_compiler.h" #include "pipe/p_context.h" #include "pipe/p_state.h" #include "state_tracker/st_api.h" struct dri_context; struct dri_drawable; struct dri_screen { /* st_api */ struct st_manager base; struct st_api *st_api; /* on old libGL's invalidate doesn't get called as it should */ boolean broken_invalidate; /* dri */ __DRIscreen *sPriv; /** * Configuration cache with default values for all contexts */ driOptionCache optionCache; /* drm */ int fd; drmLock *drmLock; /* gallium */ boolean d_depth_bits_last; boolean sd_depth_bits_last; boolean auto_fake_front; enum pipe_texture_target target; /* hooks filled in by dri2 & drisw */ __DRIimage * (*lookup_egl_image)(struct dri_screen *ctx, void *handle); }; /** cast wrapper */ static INLINE struct dri_screen * dri_screen(__DRIscreen * sPriv) { return (struct dri_screen *)sPriv->private; } struct __DRIimageRec { struct pipe_resource *texture; unsigned level; unsigned layer; void *loader_private; }; #ifndef __NOT_HAVE_DRM_H static INLINE boolean dri_with_format(__DRIscreen * sPriv) { const __DRIdri2LoaderExtension *loader = sPriv->dri2.loader; return loader && (loader->base.version >= 3) && (loader->getBuffersWithFormat != NULL); } #else static INLINE boolean dri_with_format(__DRIscreen * sPriv) { return TRUE; } #endif void dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, const struct gl_config *mode); const __DRIconfig ** dri_init_screen_helper(struct dri_screen *screen, struct pipe_screen *pscreen, unsigned pixel_bits); void dri_destroy_screen_helper(struct dri_screen * screen); void dri_destroy_screen(__DRIscreen * sPriv); #endif /* vim: set sw=3 ts=8 sts=3 expandtab: */