/* * Mesa 3-D graphics library * Version: 7.9 * * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_debug.h" #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */ #include "dri_screen.h" #include "dri_context.h" #include "dri_drawable.h" #include "dri_st_api.h" static boolean dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, const enum st_attachment_type *statts, unsigned count, struct pipe_resource **out) { struct dri_drawable *drawable = (struct dri_drawable *) stfbi->st_manager_private; struct dri_screen *screen = dri_screen(drawable->sPriv); unsigned statt_mask, new_mask; boolean new_stamp; int i; statt_mask = 0x0; for (i = 0; i < count; i++) statt_mask |= (1 << statts[i]); /* record newly allocated textures */ new_mask = (statt_mask & ~drawable->texture_mask); /* * dPriv->pStamp is the server stamp. It should be accessed with a lock, at * least for DRI1. dPriv->lastStamp is the client stamp. It has the value * of the server stamp when last checked. */ new_stamp = (drawable->texture_stamp != drawable->dPriv->lastStamp); if (new_stamp || new_mask) { if (new_stamp && screen->update_drawable_info) screen->update_drawable_info(drawable); screen->allocate_textures(drawable, statts, count); /* add existing textures */ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { if (drawable->textures[i]) statt_mask |= (1 << i); } drawable->texture_stamp = drawable->dPriv->lastStamp; drawable->texture_mask = statt_mask; } if (!out) return TRUE; for (i = 0; i < count; i++) { out[i] = NULL; pipe_resource_reference(&out[i], drawable->textures[statts[i]]); } return TRUE; } static boolean dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, enum st_attachment_type statt) { struct dri_drawable *drawable = (struct dri_drawable *) stfbi->st_manager_private; struct dri_screen *screen = dri_screen(drawable->sPriv); /* XXX remove this and just set the correct one on the framebuffer */ screen->flush_frontbuffer(drawable, statt); return TRUE; } /** * Init a framebuffer from the given drawable. */ void dri_init_st_framebuffer(struct dri_drawable *drawable) { drawable->base.visual = &drawable->stvis; drawable->base.flush_front = dri_st_framebuffer_flush_front; drawable->base.validate = dri_st_framebuffer_validate; drawable->base.st_manager_private = (void *) drawable; } /** * Destroy a framebuffer. */ void dri_close_st_framebuffer(struct dri_drawable *drawable) { int i; for (i = 0; i < ST_ATTACHMENT_COUNT; i++) pipe_resource_reference(&drawable->textures[i], NULL); } /** * Validate the texture at an attachment. Allocate the texture if it does not * exist. */ void dri_st_framebuffer_validate_att(struct dri_drawable *drawable, enum st_attachment_type statt) { enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; unsigned i, count = 0; /* check if buffer already exists */ if (drawable->texture_mask & (1 << statt)) return; /* make sure DRI2 does not destroy existing buffers */ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { if (drawable->texture_mask & (1 << i)) { statts[count++] = i; } } statts[count++] = statt; drawable->texture_stamp = drawable->dPriv->lastStamp - 1; /* this calles into the manager */ drawable->base.validate(&drawable->base, statts, count, NULL); } static boolean dri_st_manager_get_egl_image(struct st_manager *smapi, struct st_egl_image *stimg) { struct dri_context *ctx = (struct dri_context *)stimg->stctxi->st_manager_private; struct dri_screen *screen = dri_screen(ctx->sPriv); __DRIimage *img = NULL; if (screen->lookup_egl_image) { img = screen->lookup_egl_image(ctx, stimg->egl_image); } if (!img) return FALSE; stimg->texture = NULL; pipe_resource_reference(&stimg->texture, img->texture); stimg->face = img->face; stimg->level = img->level; stimg->zslice = img->zslice; return TRUE; } /** * Create a state tracker manager from the given screen. */ boolean dri_init_st_manager(struct dri_screen *screen) { screen->base.screen = screen->pipe_screen; screen->base.get_egl_image = dri_st_manager_get_egl_image; screen->st_api = st_gl_api_create(); if (!screen->st_api) return FALSE; return TRUE; } void dri_close_st_manager(struct dri_screen *screen) { if (screen->st_api && screen->st_api->destroy) screen->st_api->destroy(screen->st_api); }