/* * Mesa 3-D graphics library * Version: 7.9 * * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_debug.h" #include "state_tracker/drm_api.h" #include "state_tracker/st_manager.h" /* for st_manager_create_api */ #include "dri_screen.h" #include "dri_context.h" #include "dri_drawable.h" #include "dri_st_api.h" #include "dri1.h" static struct { int32_t refcnt; struct st_api *stapi; } dri_st_api; /** * Get the format of an attachment. */ static INLINE enum pipe_format dri_drawable_get_format(struct dri_drawable *drawable, enum st_attachment_type statt) { enum pipe_format format; switch (statt) { case ST_ATTACHMENT_FRONT_LEFT: case ST_ATTACHMENT_BACK_LEFT: case ST_ATTACHMENT_FRONT_RIGHT: case ST_ATTACHMENT_BACK_RIGHT: format = drawable->stvis.color_format; break; case ST_ATTACHMENT_DEPTH_STENCIL: format = drawable->stvis.depth_stencil_format; break; default: format = PIPE_FORMAT_NONE; break; } return format; } /** * Process __DRIbuffer and convert them into pipe_textures. */ static void dri_drawable_process_buffers(struct dri_drawable *drawable, __DRIbuffer *buffers, unsigned count) { struct dri_screen *screen = dri_screen(drawable->sPriv); __DRIdrawable *dri_drawable = drawable->dPriv; struct pipe_texture templ; struct winsys_handle whandle; boolean have_depth = FALSE; unsigned i; if (drawable->old_num == count && drawable->old_w == dri_drawable->w && drawable->old_h == dri_drawable->h && memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) return; for (i = 0; i < ST_ATTACHMENT_COUNT; i++) pipe_texture_reference(&drawable->textures[i], NULL); memset(&templ, 0, sizeof(templ)); templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; templ.target = PIPE_TEXTURE_2D; templ.last_level = 0; templ.width0 = dri_drawable->w; templ.height0 = dri_drawable->h; templ.depth0 = 1; memset(&whandle, 0, sizeof(whandle)); for (i = 0; i < count; i++) { __DRIbuffer *buf = &buffers[i]; enum st_attachment_type statt; enum pipe_format format; switch (buf->attachment) { case __DRI_BUFFER_FRONT_LEFT: if (!screen->auto_fake_front) { statt = ST_ATTACHMENT_INVALID; break; } /* fallthrough */ case __DRI_BUFFER_FAKE_FRONT_LEFT: statt = ST_ATTACHMENT_FRONT_LEFT; break; case __DRI_BUFFER_BACK_LEFT: statt = ST_ATTACHMENT_BACK_LEFT; break; case __DRI_BUFFER_DEPTH: case __DRI_BUFFER_DEPTH_STENCIL: case __DRI_BUFFER_STENCIL: statt = ST_ATTACHMENT_DEPTH_STENCIL; /* use only the first depth/stencil buffer */ if (have_depth) statt = ST_ATTACHMENT_INVALID; else have_depth = TRUE; break; default: statt = ST_ATTACHMENT_INVALID; break; } format = dri_drawable_get_format(drawable, statt); if (statt == ST_ATTACHMENT_INVALID || format == PIPE_FORMAT_NONE) continue; templ.format = format; whandle.handle = buf->name; whandle.stride = buf->pitch; drawable->textures[statt] = screen->pipe_screen->texture_from_handle(screen->pipe_screen, &templ, &whandle); } drawable->old_num = count; drawable->old_w = dri_drawable->w; drawable->old_h = dri_drawable->h; memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count); } /** * Retrieve __DRIbuffer from the DRI loader. */ static __DRIbuffer * dri_drawable_get_buffers(struct dri_drawable *drawable, const enum st_attachment_type *statts, unsigned *count) { __DRIdrawable *dri_drawable = drawable->dPriv; struct __DRIdri2LoaderExtensionRec *loader = drawable->sPriv->dri2.loader; boolean with_format; __DRIbuffer *buffers; int num_buffers; unsigned attachments[10]; unsigned num_attachments, i; assert(loader); with_format = (loader->base.version > 2 && loader->getBuffersWithFormat); num_attachments = 0; /* for Xserver 1.6.0 (DRI2 version 1) we always need to ask for the front */ if (!with_format) attachments[num_attachments++] = __DRI_BUFFER_FRONT_LEFT; for (i = 0; i < *count; i++) { enum pipe_format format; int att; format = dri_drawable_get_format(drawable, statts[i]); if (format == PIPE_FORMAT_NONE) continue; switch (statts[i]) { case ST_ATTACHMENT_FRONT_LEFT: /* already added */ if (!with_format) continue; att = __DRI_BUFFER_FRONT_LEFT; break; case ST_ATTACHMENT_BACK_LEFT: att = __DRI_BUFFER_BACK_LEFT; break; case ST_ATTACHMENT_FRONT_RIGHT: att = __DRI_BUFFER_FRONT_RIGHT; break; case ST_ATTACHMENT_BACK_RIGHT: att = __DRI_BUFFER_BACK_RIGHT; break; case ST_ATTACHMENT_DEPTH_STENCIL: att = __DRI_BUFFER_DEPTH_STENCIL; break; default: att = -1; break; } if (att >= 0) { attachments[num_attachments++] = att; if (with_format) { attachments[num_attachments++] = util_format_get_blocksizebits(format); } } } if (with_format) { num_attachments /= 2; buffers = loader->getBuffersWithFormat(dri_drawable, &dri_drawable->w, &dri_drawable->h, attachments, num_attachments, &num_buffers, dri_drawable->loaderPrivate); } else { buffers = loader->getBuffers(dri_drawable, &dri_drawable->w, &dri_drawable->h, attachments, num_attachments, &num_buffers, dri_drawable->loaderPrivate); } if (buffers) { /* set one cliprect to cover the whole dri_drawable */ dri_drawable->x = 0; dri_drawable->y = 0; dri_drawable->backX = 0; dri_drawable->backY = 0; dri_drawable->numClipRects = 1; dri_drawable->pClipRects[0].x1 = 0; dri_drawable->pClipRects[0].y1 = 0; dri_drawable->pClipRects[0].x2 = dri_drawable->w; dri_drawable->pClipRects[0].y2 = dri_drawable->h; dri_drawable->numBackClipRects = 1; dri_drawable->pBackClipRects[0].x1 = 0; dri_drawable->pBackClipRects[0].y1 = 0; dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; *count = num_buffers; } return buffers; } static boolean dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, const enum st_attachment_type *statts, unsigned count, struct pipe_texture **out) { struct dri_drawable *drawable = (struct dri_drawable *) stfbi->st_manager_private; unsigned statt_mask, i; statt_mask = 0x0; for (i = 0; i < count; i++) statt_mask |= (1 << statts[i]); /* * dPriv->pStamp is the server stamp. It should be accessed with a lock, at * least for DRI1. dPriv->lastStamp is the client stamp. It has the value * of the server stamp when last checked. * * This function updates the textures and records the stamp of the textures. */ if (drawable->texture_stamp != drawable->dPriv->lastStamp || (statt_mask & ~drawable->texture_mask)) { if (__dri1_api_hooks) { dri1_allocate_textures(drawable, drawable->dPriv->w, drawable->dPriv->h, statt_mask); } else { __DRIbuffer *buffers; unsigned num_buffers = count; buffers = dri_drawable_get_buffers(drawable, statts, &num_buffers); dri_drawable_process_buffers(drawable, buffers, num_buffers); } drawable->texture_stamp = drawable->dPriv->lastStamp; drawable->texture_mask = statt_mask; } if (!out) return TRUE; for (i = 0; i < count; i++) { out[i] = NULL; pipe_texture_reference(&out[i], drawable->textures[statts[i]]); } return TRUE; } static boolean dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, enum st_attachment_type statt) { struct dri_drawable *drawable = (struct dri_drawable *) stfbi->st_manager_private; struct __DRIdri2LoaderExtensionRec *loader = drawable->sPriv->dri2.loader; if (__dri1_api_hooks) { struct pipe_texture *ptex = drawable->textures[statt]; if (ptex) dri1_flush_frontbuffer(drawable, ptex); return TRUE; } if (statt == ST_ATTACHMENT_FRONT_LEFT && loader->flushFrontBuffer) { loader->flushFrontBuffer(drawable->dPriv, drawable->dPriv->loaderPrivate); } return TRUE; } /** * Create a framebuffer from the given drawable. */ struct st_framebuffer_iface * dri_create_st_framebuffer(struct dri_drawable *drawable) { struct st_framebuffer_iface *stfbi; stfbi = CALLOC_STRUCT(st_framebuffer_iface); if (stfbi) { stfbi->visual = &drawable->stvis; stfbi->flush_front = dri_st_framebuffer_flush_front; stfbi->validate = dri_st_framebuffer_validate; stfbi->st_manager_private = (void *) drawable; } return stfbi; } /** * Destroy a framebuffer. */ void dri_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) { FREE(stfbi); } /** * Return the texture at an attachment. Allocate the texture if it does not * exist. */ struct pipe_texture * dri_get_st_framebuffer_texture(struct st_framebuffer_iface *stfbi, enum st_attachment_type statt) { struct dri_drawable *drawable = (struct dri_drawable *) stfbi->st_manager_private; if (!(drawable->texture_mask & (1 << statt))) { enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; unsigned i, count = 0; /* make sure DRI2 does not destroy existing buffers */ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { if (drawable->texture_mask & (1 << i)) { statts[count++] = i; } } statts[count++] = statt; drawable->texture_stamp = drawable->dPriv->lastStamp - 1; dri_st_framebuffer_validate(stfbi, statts, count, NULL); } return drawable->textures[statt]; } /** * Add a reference to the st_api of the state tracker. */ static void _dri_get_st_api(void) { p_atomic_inc(&dri_st_api.refcnt); if (p_atomic_read(&dri_st_api.refcnt) == 1) dri_st_api.stapi = st_manager_create_api(); } /** * Remove a reference to the st_api of the state tracker. */ static void _dri_put_st_api(void) { struct st_api *stapi = dri_st_api.stapi; if (p_atomic_dec_zero(&dri_st_api.refcnt)) { stapi->destroy(dri_st_api.stapi); dri_st_api.stapi = NULL; } } /** * Create a state tracker manager from the given screen. */ struct st_manager * dri_create_st_manager(struct dri_screen *screen) { struct st_manager *smapi; smapi = CALLOC_STRUCT(st_manager); if (smapi) { smapi->screen = screen->pipe_screen; _dri_get_st_api(); } return smapi; } /** * Destroy a state tracker manager. */ void dri_destroy_st_manager(struct st_manager *smapi) { _dri_put_st_api(); FREE(smapi); } /** * Return the st_api of OpenGL state tracker. */ struct st_api * dri_get_st_api(void) { assert(dri_st_api.stapi); return dri_st_api.stapi; }