/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "dri_screen.h" #include "dri_context.h" #include "dri_drawable.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_inlines.h" #include "state_tracker/drm_api.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" #include "state_tracker/st_cb_fbo.h" #include "util/u_memory.h" static void dri_copy_to_front(__DRIdrawablePrivate *dPriv, struct pipe_surface *from, int x, int y, unsigned w, unsigned h) { /* TODO send a message to the Xserver to copy to the real front buffer */ } static struct pipe_surface * dri_surface_from_handle(struct pipe_screen *screen, unsigned handle, enum pipe_format format, unsigned width, unsigned height, unsigned pitch) { struct pipe_surface *surface = NULL; struct pipe_texture *texture = NULL; struct pipe_texture templat; struct pipe_buffer *buf = NULL; buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle); if (!buf) return NULL; memset(&templat, 0, sizeof(templat)); templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; templat.depth[0] = 1; templat.format = format; templat.width[0] = width; templat.height[0] = height; pf_get_block(templat.format, &templat.block); texture = screen->texture_blanket(screen, &templat, &pitch, buf); /* we don't need the buffer from this point on */ pipe_buffer_reference(&buf, NULL); if (!texture) return NULL; surface = screen->get_tex_surface(screen, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); /* we don't need the texture from this point on */ pipe_texture_reference(&texture, NULL); return surface; } /** * This will be called a drawable is known to have been resized. */ void dri_get_buffers(__DRIdrawablePrivate *dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_surface *surface = NULL; struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; __DRIbuffer *buffers = NULL; __DRIscreen *dri_screen = drawable->sPriv; __DRIdrawable *dri_drawable = drawable->dPriv; boolean have_depth = FALSE; int i, count; buffers = (*dri_screen->dri2.loader->getBuffers)(dri_drawable, &dri_drawable->w, &dri_drawable->h, drawable->attachments, drawable->num_attachments, &count, dri_drawable->loaderPrivate); if (buffers == NULL) { return; } /* set one cliprect to cover the whole dri_drawable */ dri_drawable->x = 0; dri_drawable->y = 0; dri_drawable->backX = 0; dri_drawable->backY = 0; dri_drawable->numClipRects = 1; dri_drawable->pClipRects[0].x1 = 0; dri_drawable->pClipRects[0].y1 = 0; dri_drawable->pClipRects[0].x2 = dri_drawable->w; dri_drawable->pClipRects[0].y2 = dri_drawable->h; dri_drawable->numBackClipRects = 1; dri_drawable->pBackClipRects[0].x1 = 0; dri_drawable->pBackClipRects[0].y1 = 0; dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; for (i = 0; i < count; i++) { enum pipe_format format = 0; int index = 0; switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: index = ST_SURFACE_FRONT_LEFT; format = PIPE_FORMAT_A8R8G8B8_UNORM; break; case __DRI_BUFFER_FAKE_FRONT_LEFT: index = ST_SURFACE_FRONT_LEFT; format = PIPE_FORMAT_A8R8G8B8_UNORM; break; case __DRI_BUFFER_BACK_LEFT: index = ST_SURFACE_BACK_LEFT; format = PIPE_FORMAT_A8R8G8B8_UNORM; break; case __DRI_BUFFER_DEPTH: index = ST_SURFACE_DEPTH; format = PIPE_FORMAT_Z24S8_UNORM; break; case __DRI_BUFFER_STENCIL: index = ST_SURFACE_DEPTH; format = PIPE_FORMAT_Z24S8_UNORM; break; case __DRI_BUFFER_ACCUM: default: assert(0); } assert(buffers[i].cpp == 4); if (index == ST_SURFACE_DEPTH) { if (have_depth) continue; else have_depth = TRUE; } surface = dri_surface_from_handle(screen, buffers[i].name, format, dri_drawable->w, dri_drawable->h, buffers[i].pitch); st_set_framebuffer_surface(drawable->stfb, index, surface); pipe_surface_reference(&surface, NULL); } /* this needed, or else the state tracker fails to pick the new buffers */ st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); } void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) { struct dri_context *ctx = (struct dri_context *)context_private; dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height); } void dri_swap_buffers(__DRIdrawablePrivate * dPriv) { /* not needed for dri2 */ assert(0); } void dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) { /* not needed for dri2 */ assert(0); } /** * This is called when we need to set up GL rendering to a new X window. */ boolean dri_create_buffer(__DRIscreenPrivate *sPriv, __DRIdrawablePrivate *dPriv, const __GLcontextModes *visual, boolean isPixmap) { enum pipe_format colorFormat, depthFormat, stencilFormat; struct dri_screen *screen = sPriv->private; struct dri_drawable *drawable = NULL; struct pipe_screen *pscreen = screen->pipe_screen; int i; if (isPixmap) goto fail; /* not implemented */ drawable = CALLOC_STRUCT(dri_drawable); if (drawable == NULL) goto fail; /* XXX: todo: use the pipe_screen queries to figure out which * render targets are supportable. */ assert(visual->redBits == 8); assert(visual->depthBits == 24 || visual->depthBits == 0); assert(visual->stencilBits == 8 || visual->stencilBits == 0); colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; if (visual->depthBits) { if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) depthFormat = PIPE_FORMAT_Z24S8_UNORM; else depthFormat = PIPE_FORMAT_S8Z24_UNORM; } else depthFormat = PIPE_FORMAT_NONE; if (visual->stencilBits) { if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) stencilFormat = PIPE_FORMAT_Z24S8_UNORM; else stencilFormat = PIPE_FORMAT_S8Z24_UNORM; } else stencilFormat = PIPE_FORMAT_NONE; drawable->stfb = st_create_framebuffer(visual, colorFormat, depthFormat, stencilFormat, dPriv->w, dPriv->h, (void*) drawable); if (drawable->stfb == NULL) goto fail; drawable->sPriv = sPriv; drawable->dPriv = dPriv; dPriv->driverPrivate = (void *) drawable; /* setup dri2 buffers information */ i = 0; drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; #if 0 /* TODO incase of double buffer visual, delay fake creation */ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; #endif if (visual->doubleBufferMode) drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; if (visual->depthBits) drawable->attachments[i++] = __DRI_BUFFER_DEPTH; if (visual->stencilBits) drawable->attachments[i++] = __DRI_BUFFER_STENCIL; drawable->num_attachments = i; return GL_TRUE; fail: FREE(drawable); return GL_FALSE; } void dri_destroy_buffer(__DRIdrawablePrivate *dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); st_unreference_framebuffer(drawable->stfb); FREE(drawable); } /* vim: set sw=3 ts=8 sts=3 expandtab: */