/* * Mesa 3-D graphics library * Version: 7.8 * * Copyright (C) 2009-2010 Chia-I Wu * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _EGL_G3D_H_ #define _EGL_G3D_H_ #include "pipe/p_compiler.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_format.h" #include "egldriver.h" #include "egldisplay.h" #include "eglcontext.h" #include "eglsurface.h" #include "eglconfig.h" #include "eglimage.h" #include "eglscreen.h" #include "eglmode.h" #include "native.h" #include "egl_st.h" struct egl_g3d_driver { _EGLDriver base; const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS]; EGLint api_mask; EGLint probe_key; }; struct egl_g3d_display { struct native_display *native; }; struct egl_g3d_buffer { struct st_framebuffer *st_fb; uint attachment_mask; }; struct egl_g3d_context { _EGLContext base; const struct egl_g3d_st *stapi; struct pipe_context *pipe; struct st_context *st_ctx; EGLBoolean force_validate; struct egl_g3d_buffer draw, read; }; struct egl_g3d_surface { _EGLSurface base; struct native_surface *native; enum native_attachment render_att; struct pipe_surface *render_surface; unsigned int sequence_number; }; struct egl_g3d_config { _EGLConfig base; const struct native_config *native; }; struct egl_g3d_image { _EGLImage base; struct pipe_texture *texture; unsigned face; unsigned level; unsigned zslice; }; struct egl_g3d_screen { _EGLScreen base; const struct native_connector *native; const struct native_mode **native_modes; }; /* standard typecasts */ _EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d) _EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj) _EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj) _EGLConfig * egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix); #endif /* _EGL_G3D_H_ */