/* * Mesa 3-D graphics library * Version: 7.9 * * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef _NATIVE_BUFFER_H_ #define _NATIVE_BUFFER_H_ #include "pipe/p_compiler.h" struct native_display; struct pipe_resource; /** * Buffer interface of the native display. It allows native buffers to be * imported and exported. * * Just like a native window or a native pixmap, a native buffer is another * native type. Its definition depends on the native display. * * For DRM platform, the type of a native buffer is struct winsys_handle. */ struct native_display_buffer { struct pipe_resource *(*import_buffer)(struct native_display *ndpy, const struct pipe_resource *templ, void *buf); /** * The resource must be creatred with PIPE_BIND_SHARED. */ boolean (*export_buffer)(struct native_display *ndpy, struct pipe_resource *res, void *buf); }; #endif /* _NATIVE_BUFFER_H_ */