/************************************************************************** * * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef DRI_CONTEXT_H #define DRI_CONTEXT_H #include "pipe/p_compiler.h" #include "drm.h" #include "dri_util.h" struct pipe_context; struct pipe_fence; struct st_context; struct dri_context { __DRIcontextPrivate *cPriv; __DRIdrawablePrivate *dPriv; struct st_context *st; struct pipe_context *pipe; boolean locked; /** * Configuration cache */ driOptionCache optionCache; }; static INLINE struct dri_context * dri_context(__DRIcontextPrivate *driContextPriv) { return (struct dri_context *) driContextPriv->driverPrivate; } /*********************************************************************** * dri_context.c */ void dri_destroy_context(__DRIcontextPrivate * driContextPriv); boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); boolean dri_make_current(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driDrawPriv, __DRIdrawablePrivate * driReadPriv); boolean dri_create_context(const __GLcontextModes * visual, __DRIcontextPrivate * driContextPriv, void *sharedContextPrivate); /*********************************************************************** * dri_lock.c */ void dri_lock_hardware( struct dri_context *context, struct dri_drawable *drawable ); void dri_unlock_hardware( struct dri_context *dri ); boolean dri_is_locked( struct dri_context *dri ); #endif