/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ST_DEVICE_H_ #define ST_DEVICE_H_ #include "pipe/p_state.h" struct cso_context; struct pipe_screen; struct pipe_context; struct st_winsys; struct st_surface { struct pipe_resource *texture; unsigned level; unsigned layer; }; struct st_context { struct st_device *st_dev; struct pipe_context *pipe; struct cso_context *cso; void *vs; void *fs; void *gs; struct pipe_resource *default_texture; struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; unsigned num_vertex_buffers; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; unsigned num_vertex_elements; struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; struct pipe_framebuffer_state framebuffer; }; struct st_device { /* FIXME: we also need to refcount for textures and surfaces... */ struct pipe_reference reference; struct pipe_screen *screen; }; static INLINE struct pipe_surface * st_pipe_surface(struct pipe_context *pipe, struct st_surface *surface, unsigned usage) { struct pipe_resource *texture = surface->texture; struct pipe_surface surf_tmpl; memset(&surf_tmpl, 0, sizeof(surf_tmpl)); surf_tmpl.format = texture->format; surf_tmpl.usage = usage; surf_tmpl.u.tex.level = surface->level; surf_tmpl.u.tex.first_layer = surface->layer; surf_tmpl.u.tex.last_layer = surface->layer; return pipe->create_surface(pipe, texture, &surf_tmpl); } struct st_context * st_context_create(struct st_device *st_dev); void st_context_destroy(struct st_context *st_ctx); struct st_device * st_device_create(boolean hardware); void st_device_destroy(struct st_device *st_dev); #endif /* ST_DEVICE_H_ */