/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef PAINT_H #define PAINT_H #include "vg_context.h" #include "VG/openvg.h" #include "pipe/p_state.h" struct vg_paint; struct vg_image; struct pipe_sampler_state; struct pipe_resource; struct vg_paint *paint_create(struct vg_context *ctx); void paint_destroy(struct vg_paint *paint); void paint_set_color(struct vg_paint *paint, const VGfloat *color); void paint_get_color(struct vg_paint *paint, VGfloat *color); void paint_set_coloriv(struct vg_paint *paint, const VGint *color); void paint_get_coloriv(struct vg_paint *paint, VGint *color); void paint_set_colori(struct vg_paint *paint, VGuint rgba); VGuint paint_colori(struct vg_paint *paint); void paint_set_type(struct vg_paint *paint, VGPaintType type); VGPaintType paint_type(struct vg_paint *paint); void paint_resolve_type(struct vg_paint *paint); void paint_set_linear_gradient(struct vg_paint *paint, const VGfloat *coords); void paint_linear_gradient(struct vg_paint *paint, VGfloat *coords); void paint_set_linear_gradienti(struct vg_paint *paint, const VGint *coords); void paint_linear_gradienti(struct vg_paint *paint, VGint *coords); void paint_set_radial_gradient(struct vg_paint *paint, const VGfloat *values); void paint_radial_gradient(struct vg_paint *paint, VGfloat *coords); void paint_set_radial_gradienti(struct vg_paint *paint, const VGint *values); void paint_radial_gradienti(struct vg_paint *paint, VGint *coords); void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, int num); void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops, int num); void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops, int num); void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops, int num); int paint_num_ramp_stops(struct vg_paint *paint); void paint_set_spread_mode(struct vg_paint *paint, VGint mode); VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint); void paint_set_pattern(struct vg_paint *paint, struct vg_image *img); void paint_set_pattern_tiling(struct vg_paint *paint, VGTilingMode mode); VGTilingMode paint_pattern_tiling(struct vg_paint *paint); void paint_set_color_ramp_premultiplied(struct vg_paint *paint, VGboolean set); VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, struct pipe_sampler_view **sampler_views); VGboolean paint_is_degenerate(struct vg_paint *paint); VGint paint_constant_buffer_size(struct vg_paint *paint); void paint_fill_constant_buffer(struct vg_paint *paint, const struct matrix *mat, void *buffer); VGboolean paint_is_opaque(struct vg_paint *paint); #endif