/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "stroker.h" #include "path.h" #include "vg_state.h" #include "util_array.h" #include "arc.h" #include "bezier.h" #include "matrix.h" #include "path_utils.h" #include "polygon.h" #include "util/u_math.h" #ifndef M_2PI #define M_2PI 6.28318530717958647692528676655900576 #endif #define STROKE_SEGMENTS 0 #define STROKE_DEBUG 0 #define DEBUG_EMITS 0 static const VGfloat curve_threshold = 0.25f; static const VGfloat zero_coords[] = {0.f, 0.f}; enum intersection_type { NoIntersections, BoundedIntersection, UnboundedIntersection, }; enum line_join_mode { FlatJoin, SquareJoin, MiterJoin, RoundJoin, RoundCap }; struct stroke_iterator { void (*next)(struct stroke_iterator *); VGboolean (*has_next)(struct stroke_iterator *); VGPathCommand (*current_command)(struct stroke_iterator *it); void (*current_coords)(struct stroke_iterator *it, VGfloat *coords); VGint position; VGint coord_position; const VGubyte *cmds; const VGfloat *coords; VGint num_commands; VGint num_coords; struct polygon *curve_poly; VGint curve_index; }; static VGPathCommand stroke_itr_command(struct stroke_iterator *itr) { return itr->current_command(itr); } static void stroke_itr_coords(struct stroke_iterator *itr, VGfloat *coords) { itr->current_coords(itr, coords); } static void stroke_fw_itr_coords(struct stroke_iterator *itr, VGfloat *coords) { if (itr->position >= itr->num_commands) return; switch (stroke_itr_command(itr)) { case VG_MOVE_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; break; case VG_LINE_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; break; case VG_CUBIC_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; coords[2] = itr->coords[itr->coord_position + 2]; coords[3] = itr->coords[itr->coord_position + 3]; coords[4] = itr->coords[itr->coord_position + 4]; coords[5] = itr->coords[itr->coord_position + 5]; break; default: debug_assert(!"invalid command!\n"); } } static void stroke_bw_itr_coords(struct stroke_iterator *itr, VGfloat *coords) { if (itr->position >= itr->num_commands) return; switch (stroke_itr_command(itr)) { case VG_MOVE_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; break; case VG_LINE_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; break; case VG_CUBIC_TO_ABS: coords[0] = itr->coords[itr->coord_position + 4]; coords[1] = itr->coords[itr->coord_position + 5]; coords[2] = itr->coords[itr->coord_position + 2]; coords[3] = itr->coords[itr->coord_position + 3]; coords[4] = itr->coords[itr->coord_position + 0]; coords[5] = itr->coords[itr->coord_position + 1]; break; default: debug_assert(!"invalid command!\n"); } } static VGPathCommand stroke_fw_current_command(struct stroke_iterator *it) { return it->cmds[it->position]; } static VGPathCommand stroke_bw_current_command(struct stroke_iterator *it) { VGPathCommand prev_cmd; if (it->position == it->num_commands -1) return VG_MOVE_TO_ABS; prev_cmd = it->cmds[it->position + 1]; return prev_cmd; } static VGboolean stroke_fw_has_next(struct stroke_iterator *itr) { return itr->position < (itr->num_commands - 1); } static VGboolean stroke_bw_has_next(struct stroke_iterator *itr) { return itr->position > 0; } static void stroke_fw_next(struct stroke_iterator *itr) { VGubyte cmd; debug_assert(stroke_fw_has_next(itr)); cmd = stroke_itr_command(itr); itr->coord_position += num_elements_for_segments(&cmd, 1); ++itr->position; } static void stroke_bw_next(struct stroke_iterator *itr) { VGubyte cmd; debug_assert(stroke_bw_has_next(itr)); --itr->position; cmd = stroke_itr_command(itr); itr->coord_position -= num_elements_for_segments(&cmd, 1); } static void stroke_itr_common_init(struct stroke_iterator *itr, struct array *cmds, struct array *coords) { itr->cmds = (VGubyte*)cmds->data; itr->num_commands = cmds->num_elements; itr->coords = (VGfloat*)coords->data; itr->num_coords = coords->num_elements; } static void stroke_forward_iterator(struct stroke_iterator *itr, struct array *cmds, struct array *coords) { stroke_itr_common_init(itr, cmds, coords); itr->position = 0; itr->coord_position = 0; itr->next = stroke_fw_next; itr->has_next = stroke_fw_has_next; itr->current_command = stroke_fw_current_command; itr->current_coords = stroke_fw_itr_coords; } static void stroke_backward_iterator(struct stroke_iterator *itr, struct array *cmds, struct array *coords) { VGubyte cmd; stroke_itr_common_init(itr, cmds, coords); itr->position = itr->num_commands - 1; cmd = stroke_bw_current_command(itr); itr->coord_position = itr->num_coords - num_elements_for_segments(&cmd, 1); itr->next = stroke_bw_next; itr->has_next = stroke_bw_has_next; itr->current_command = stroke_bw_current_command; itr->current_coords = stroke_bw_itr_coords; } static void stroke_flat_next(struct stroke_iterator *itr) { VGubyte cmd; if (itr->curve_index >= 0) { ++itr->curve_index; if (itr->curve_index >= polygon_vertex_count(itr->curve_poly)) { itr->curve_index = -1; polygon_destroy(itr->curve_poly); itr->curve_poly = 0; } else return; } debug_assert(stroke_fw_has_next(itr)); cmd = itr->cmds[itr->position]; itr->coord_position += num_elements_for_segments(&cmd, 1); ++itr->position; cmd = itr->cmds[itr->position]; if (cmd == VG_CUBIC_TO_ABS) { struct bezier bezier; VGfloat bez[8]; bez[0] = itr->coords[itr->coord_position - 2]; bez[1] = itr->coords[itr->coord_position - 1]; bez[2] = itr->coords[itr->coord_position]; bez[3] = itr->coords[itr->coord_position + 1]; bez[4] = itr->coords[itr->coord_position + 2]; bez[5] = itr->coords[itr->coord_position + 3]; bez[6] = itr->coords[itr->coord_position + 4]; bez[7] = itr->coords[itr->coord_position + 5]; bezier_init(&bezier, bez[0], bez[1], bez[2], bez[3], bez[4], bez[5], bez[6], bez[7]); /* skip the first one, it's the same as the prev point */ itr->curve_index = 1; if (itr->curve_poly) { polygon_destroy(itr->curve_poly); itr->curve_poly = 0; } itr->curve_poly = bezier_to_polygon(&bezier); } } static VGboolean stroke_flat_has_next(struct stroke_iterator *itr) { return (itr->curve_index >= 0 && itr->curve_index < (polygon_vertex_count(itr->curve_poly)-1)) || itr->position < (itr->num_commands - 1); } static VGPathCommand stroke_flat_current_command(struct stroke_iterator *it) { if (it->cmds[it->position] == VG_CUBIC_TO_ABS) { return VG_LINE_TO_ABS; } return it->cmds[it->position]; } static void stroke_flat_itr_coords(struct stroke_iterator *itr, VGfloat *coords) { if (itr->curve_index <= -1 && itr->position >= itr->num_commands) return; if (itr->curve_index >= 0) { polygon_vertex(itr->curve_poly, itr->curve_index, coords); return; } switch (stroke_itr_command(itr)) { case VG_MOVE_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; break; case VG_LINE_TO_ABS: coords[0] = itr->coords[itr->coord_position]; coords[1] = itr->coords[itr->coord_position + 1]; break; case VG_CUBIC_TO_ABS: default: debug_assert(!"invalid command!\n"); } } static void stroke_flat_iterator(struct stroke_iterator *itr, struct array *cmds, struct array *coords) { stroke_itr_common_init(itr, cmds, coords); itr->position = 0; itr->coord_position = 0; itr->next = stroke_flat_next; itr->has_next = stroke_flat_has_next; itr->current_command = stroke_flat_current_command; itr->current_coords = stroke_flat_itr_coords; itr->curve_index = -1; itr->curve_poly = 0; } static INLINE VGboolean finite_coords4(const VGfloat *c) { return isfinite(c[0]) && isfinite(c[1]) && isfinite(c[2]) && isfinite(c[3]); } /* from Graphics Gems II */ #define SAME_SIGNS(a, b) ((a) * (b) >= 0) static VGboolean do_lines_intersect(VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2, VGfloat x3, VGfloat y3, VGfloat x4, VGfloat y4) { VGfloat a1, a2, b1, b2, c1, c2; /* Coefficients of line eqns */ VGfloat r1, r2, r3, r4; /* 'sign' values */ a1 = y2 - y1; b1 = x1 - x2; c1 = x2 * y1 - x1 * y2; r3 = a1 * x3 + b1 * y3 + c1; r4 = a1 * x4 + b1 * y4 + c1; if (r3 != 0 && r4 != 0 && SAME_SIGNS(r3, r4)) return VG_FALSE; a2 = y4 - y3; b2 = x3 - x4; c2 = x4 * y3 - x3 * y4; r1 = a2 * x1 + b2 * y1 + c2; r2 = a2 * x2 + b2 * y2 + c2; if (r1 != 0 && r2 != 0 && SAME_SIGNS(r1, r2)) return VG_FALSE; return VG_TRUE; } static INLINE VGfloat line_dx(const VGfloat *l) { return l[2] - l[0]; } static INLINE VGfloat line_dy(const VGfloat *l) { return l[3] - l[1]; } static INLINE VGfloat line_angle(const VGfloat *l) { const VGfloat dx = line_dx(l); const VGfloat dy = line_dy(l); const VGfloat theta = atan2(-dy, dx) * 360.0 / M_2PI; const VGfloat theta_normalized = theta < 0 ? theta + 360 : theta; if (floatsEqual(theta_normalized, 360.f)) return 0; else return theta_normalized; } static INLINE void line_set_length(VGfloat *l, VGfloat len) { VGfloat uv[] = {l[0], l[1], l[2], l[3]}; if (null_line(l)) return; line_normalize(uv); l[2] = l[0] + line_dx(uv) * len; l[3] = l[1] + line_dy(uv) * len; } static INLINE void line_translate(VGfloat *l, VGfloat x, VGfloat y) { l[0] += x; l[1] += y; l[2] += x; l[3] += y; } static INLINE VGfloat line_angle_to(const VGfloat *l1, const VGfloat *l2) { VGfloat a1, a2, delta, delta_normalized; if (null_line(l1) || null_line(l1)) return 0; a1 = line_angle(l1); a2 = line_angle(l2); delta = a2 - a1; delta_normalized = delta < 0 ? delta + 360 : delta; if (floatsEqual(delta, 360.f)) return 0; else return delta_normalized; } static INLINE VGfloat line_angles(const VGfloat *l1, const VGfloat *l2) { VGfloat cos_line, rad = 0; if (null_line(l1) || null_line(l2)) return 0; cos_line = (line_dx(l1)*line_dx(l2) + line_dy(l1)*line_dy(l2)) / (line_lengthv(l1)*line_lengthv(l2)); rad = 0; if (cos_line >= -1.0 && cos_line <= 1.0) rad = acos(cos_line); return rad * 360 / M_2PI; } static INLINE VGfloat adapted_angle_on_x(const VGfloat *line) { const VGfloat identity[] = {0, 0, 1, 0}; VGfloat angle = line_angles(line, identity); if (line_dy(line) > 0) angle = 360 - angle; return angle; } static enum intersection_type line_intersect(const VGfloat *l1, const VGfloat *l2, float *intersection_point) { VGfloat isect[2] = { 0 }; enum intersection_type type; VGboolean dx_zero, ldx_zero; if (null_line(l1) || null_line(l2) || !finite_coords4(l1) || !finite_coords4(l2)) return NoIntersections; type = do_lines_intersect(l1[0], l1[1], l1[2], l1[3], l2[0], l2[1], l2[2], l2[3]) ? BoundedIntersection : UnboundedIntersection; dx_zero = floatsEqual(line_dx(l1) + 1, 1); ldx_zero = floatsEqual(line_dx(l2) + 1, 1); /* one of the lines is vertical */ if (dx_zero && ldx_zero) { type = NoIntersections; } else if (dx_zero) { VGfloat la = line_dy(l2) / line_dx(l2); isect[0] = l1[0]; isect[1] = la * l1[0] + l2[1] - la * l2[0]; } else if (ldx_zero) { VGfloat ta = line_dy(l1) / line_dx(l1); isect[0] = l2[0]; isect[1] = ta * l2[0] + l1[1] - ta*l1[0]; } else { VGfloat x; VGfloat ta = line_dy(l1) / line_dx(l1); VGfloat la = line_dy(l2) / line_dx(l2); if (ta == la) return NoIntersections; x = ( - l2[1] + la * l2[0] + l1[1] - ta * l1[0] ) / (la - ta); isect[0] = x; isect[1] = ta*(x - l1[0]) + l1[1]; } if (intersection_point) { intersection_point[0] = isect[0]; intersection_point[1] = isect[1]; } return type; } static INLINE enum line_join_mode stroker_join_mode(struct stroker *s) { switch(s->join_style) { case VG_JOIN_MITER: return MiterJoin; case VG_JOIN_ROUND: return RoundJoin; case VG_JOIN_BEVEL: return FlatJoin; default: return FlatJoin; } } static INLINE enum line_join_mode stroker_cap_mode(struct stroker *s) { switch(s->cap_style) { case VG_CAP_BUTT: return FlatJoin; case VG_CAP_ROUND: return RoundCap; case VG_CAP_SQUARE: return SquareJoin; default: return FlatJoin; } } void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y) { VGubyte cmds = VG_MOVE_TO_ABS; VGfloat coords[2] = {x, y}; #if DEBUG_EMITS debug_printf("emit move %f, %f\n", x, y); #endif stroker->back2_x = stroker->back1_x; stroker->back2_y = stroker->back1_y; stroker->back1_x = x; stroker->back1_y = y; path_append_data(stroker->path, 1, &cmds, &coords); } void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y) { VGubyte cmds = VG_LINE_TO_ABS; VGfloat coords[2] = {x, y}; #if DEBUG_EMITS debug_printf("emit line %f, %f\n", x, y); #endif stroker->back2_x = stroker->back1_x; stroker->back2_y = stroker->back1_y; stroker->back1_x = x; stroker->back1_y = y; path_append_data(stroker->path, 1, &cmds, &coords); } void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, VGfloat px2, VGfloat py2, VGfloat x, VGfloat y) { VGubyte cmds = VG_CUBIC_TO_ABS; VGfloat coords[6] = {px1, py1, px2, py2, x, y}; #if DEBUG_EMITS debug_printf("emit curve %f, %f, %f, %f, %f, %f\n", px1, py1, px2, py2, x, y); #endif if (px2 == x && py2 == y) { if (px1 == x && py1 == y) { stroker->back2_x = stroker->back1_x; stroker->back2_y = stroker->back1_y; } else { stroker->back2_x = px1; stroker->back2_y = py1; } } else { stroker->back2_x = px2; stroker->back2_y = py2; } stroker->back1_x = x; stroker->back1_y = y; path_append_data(stroker->path, 1, &cmds, &coords); } static INLINE void create_round_join(struct stroker *stroker, VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2, VGfloat width, VGfloat height) { struct arc arc; struct matrix matrix; matrix_load_identity(&matrix); /*stroker_emit_line_to(stroker, nx, ny);*/ arc_init(&arc, VG_SCCWARC_TO_ABS, x1, y1, x2, y2, width/2, height/2, 0); arc_stroker_emit(&arc, stroker, &matrix); } static void create_joins(struct stroker *stroker, VGfloat focal_x, VGfloat focal_y, const VGfloat *next_line, enum line_join_mode join) { #if DEBUG_EMITS debug_printf("create_joins: focal=[%f, %f], next_line=[%f, %f,%f, %f]\n", focal_x, focal_y, next_line[0], next_line[1], next_line[2], next_line[3]); #endif /* if we're alredy connected do nothing */ if (floatsEqual(stroker->back1_x, next_line[0]) && floatsEqual(stroker->back1_y, next_line[1])) return; if (join == FlatJoin) { stroker_emit_line_to(stroker, next_line[0], next_line[1]); } else { VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y, stroker->back1_x, stroker->back1_y}; VGfloat isect[2] = { 0 }; enum intersection_type type = line_intersect(prev_line, next_line, isect); if (join == SquareJoin) { VGfloat offset = stroker->stroke_width / 2; VGfloat l1[4] = {prev_line[0], prev_line[1], prev_line[2], prev_line[3]}; VGfloat l2[4] = {next_line[2], next_line[3], next_line[0], next_line[1]}; line_translate(l1, line_dx(l1), line_dy(l1)); line_set_length(l1, offset); line_translate(l2, line_dx(l2), line_dy(l2)); line_set_length(l2, offset); stroker_emit_line_to(stroker, l1[2], l1[3]); stroker_emit_line_to(stroker, l2[2], l2[3]); stroker_emit_line_to(stroker, l2[0], l2[1]); } else if (join == RoundJoin) { VGfloat offset = stroker->stroke_width / 2; VGfloat short_cut[4] = {prev_line[2], prev_line[3], next_line[0], next_line[1]}; VGfloat angle = line_angles(prev_line, short_cut); if (type == BoundedIntersection || (angle > 90 && !floatsEqual(angle, 90.f))) { stroker_emit_line_to(stroker, next_line[0], next_line[1]); return; } create_round_join(stroker, prev_line[2], prev_line[3], next_line[0], next_line[1], offset * 2, offset * 2); stroker_emit_line_to(stroker, next_line[0], next_line[1]); } else if (join == RoundCap) { VGfloat offset = stroker->stroke_width / 2; VGfloat l1[4] = { prev_line[0], prev_line[1], prev_line[2], prev_line[3] }; VGfloat l2[4] = {focal_x, focal_y, prev_line[2], prev_line[3]}; line_translate(l1, line_dx(l1), line_dy(l1)); line_set_length(l1, KAPPA * offset); /* normal between prev_line and focal */ line_translate(l2, -line_dy(l2), line_dx(l2)); line_set_length(l2, KAPPA * offset); stroker_emit_curve_to(stroker, l1[2], l1[3], l2[2], l2[3], l2[0], l2[1]); l2[0] = l2[0]; l2[1] = l2[1]; l2[2] = l2[0] - line_dx(l2); l2[3] = l2[1] - line_dy(l2); line_translate(l1, next_line[0] - l1[0], next_line[1] - l1[1]); stroker_emit_curve_to(stroker, l2[2], l2[3], l1[2], l1[3], l1[0], l1[1]); } else if (join == MiterJoin) { VGfloat miter_line[4] = {stroker->back1_x, stroker->back1_y, isect[0], isect[1]}; VGfloat sl = (stroker->stroke_width * stroker->miter_limit); VGfloat inside_line[4] = {prev_line[2], prev_line[3], next_line[0], next_line[1]}; VGfloat angle = line_angle_to(inside_line, prev_line); if (type == BoundedIntersection || (angle > 90 && !floatsEqual(angle, 90.f))) { /* debug_printf("f = %f, nl = %f, pl = %f, is = %f\n", focal_x, next_line[0], prev_line[2], isect[0]);*/ stroker_emit_line_to(stroker, next_line[0], next_line[1]); return; } if (type == NoIntersections || line_lengthv(miter_line) > sl) { stroker_emit_line_to(stroker, next_line[0], next_line[1]); } else { stroker_emit_line_to(stroker, isect[0], isect[1]); stroker_emit_line_to(stroker, next_line[0], next_line[1]); } } else { debug_assert(!"create_joins bad join style"); } } } static void stroker_add_segment(struct stroker *stroker, VGPathCommand cmd, const VGfloat *coords, VGint num_coords) { /* skip duplicated points */ if (stroker->segments->num_elements && stroker->last_cmd == cmd) { VGfloat *data = stroker->control_points->data; data += stroker->control_points->num_elements; data -= num_coords; switch (cmd) { case VG_MOVE_TO_ABS: if (floatsEqual(coords[0], data[0]) && floatsEqual(coords[1], data[1])) return; break; case VG_LINE_TO_ABS: if (floatsEqual(coords[0], data[0]) && floatsEqual(coords[1], data[1])) return; break; case VG_CUBIC_TO_ABS: if (floatsEqual(coords[0], data[0]) && floatsEqual(coords[1], data[1]) && floatsEqual(coords[2], data[2]) && floatsEqual(coords[3], data[3]) && floatsEqual(coords[4], data[4]) && floatsEqual(coords[5], data[5])) return; break; default: debug_assert(!"Invalid stroke segment"); } } else if (stroker->last_cmd == VG_CUBIC_TO_ABS && cmd == VG_LINE_TO_ABS) { VGfloat *data = stroker->control_points->data; data += stroker->control_points->num_elements; data -= 2; if (floatsEqual(coords[0], data[0]) && floatsEqual(coords[1], data[1])) return; } stroker->last_cmd = cmd; array_append_data(stroker->segments, &cmd, 1); array_append_data(stroker->control_points, coords, num_coords); } void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y) { VGfloat coords[2] = {x, y}; #if STROKE_SEGMENTS debug_printf("stroker_move_to(%f, %f)\n", x, y); #endif if (stroker->segments->num_elements > 0) stroker->process_subpath(stroker); array_reset(stroker->segments); array_reset(stroker->control_points); stroker_add_segment(stroker, VG_MOVE_TO_ABS, coords, 2); } void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y) { VGfloat coords[] = {x, y}; #if STROKE_SEGMENTS debug_printf("stroker_line_to(%f, %f)\n", x, y); #endif if (!stroker->segments->num_elements) stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2); stroker_add_segment(stroker, VG_LINE_TO_ABS, coords, 2); } void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, VGfloat px2, VGfloat py2, VGfloat x, VGfloat y) { VGfloat coords[] = {px1, py1, px2, py2, x, y}; #if STROKE_SEGMENTS debug_printf("stroker_curve_to(%f, %f, %f, %f, %f, %f)\n", px1, py1, px2, py2, x, y); #endif if (!stroker->segments->num_elements) stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2); stroker_add_segment(stroker, VG_CUBIC_TO_ABS, coords, 6); } static INLINE VGboolean is_segment_null(VGPathCommand cmd, VGfloat *coords, VGfloat *res) { switch(cmd) { case VG_MOVE_TO_ABS: case VG_LINE_TO_ABS: return floatsEqual(coords[0], res[0]) && floatsEqual(coords[1], res[1]); break; case VG_CUBIC_TO_ABS: return floatsEqual(coords[0], res[0]) && floatsEqual(coords[1], res[1]) && floatsEqual(coords[2], res[0]) && floatsEqual(coords[3], res[1]) && floatsEqual(coords[4], res[0]) && floatsEqual(coords[5], res[1]); break; default: assert(0); } return VG_FALSE; } static VGboolean vg_stroke_outline(struct stroke_iterator *it, struct stroker *stroker, VGboolean cap_first, VGfloat *start_tangent) { #define MAX_OFFSET 16 struct bezier offset_curves[MAX_OFFSET]; VGPathCommand first_element; VGfloat start[2], prev[2]; VGboolean first = VG_TRUE; VGfloat offset; first_element = stroke_itr_command(it); if (first_element != VG_MOVE_TO_ABS) { stroker_emit_move_to(stroker, 0.f, 0.f); prev[0] = 0.f; prev[1] = 0.f; } stroke_itr_coords(it, start); #if STROKE_DEBUG debug_printf(" -> (side) [%.2f, %.2f]\n", start[0], start[1]); #endif prev[0] = start[0]; prev[1] = start[1]; offset = stroker->stroke_width / 2; if (!it->has_next(it)) { /* single point */ return VG_TRUE; } while (it->has_next(it)) { VGPathCommand cmd; VGfloat coords[8]; it->next(it); cmd = stroke_itr_command(it); stroke_itr_coords(it, coords); if (cmd == VG_LINE_TO_ABS) { VGfloat line[4] = {prev[0], prev[1], coords[0], coords[1]}; VGfloat normal[4]; line_normal(line, normal); #if STROKE_DEBUG debug_printf("\n ---> (side) lineto [%.2f, %.2f]\n", coords[0], coords[1]); #endif line_set_length(normal, offset); line_translate(line, line_dx(normal), line_dy(normal)); /* if we are starting a new subpath, move to correct starting point */ if (first) { if (cap_first) create_joins(stroker, prev[0], prev[1], line, stroker_cap_mode(stroker)); else stroker_emit_move_to(stroker, line[0], line[1]); memcpy(start_tangent, line, sizeof(VGfloat) * 4); first = VG_FALSE; } else { create_joins(stroker, prev[0], prev[1], line, stroker_join_mode(stroker)); } /* add the stroke for this line */ stroker_emit_line_to(stroker, line[2], line[3]); prev[0] = coords[0]; prev[1] = coords[1]; } else if (cmd == VG_CUBIC_TO_ABS) { #if STROKE_DEBUG debug_printf("\n ---> (side) cubicTo [%.2f, %.2f]\n", coords[4], coords[5]); #endif struct bezier bezier; int count; bezier_init(&bezier, prev[0], prev[1], coords[0], coords[1], coords[2], coords[3], coords[4], coords[5]); count = bezier_translate_by_normal(&bezier, offset_curves, MAX_OFFSET, offset, curve_threshold); if (count) { /* if we are starting a new subpath, move to correct starting point */ VGfloat tangent[4]; VGint i; bezier_start_tangent(&bezier, tangent); line_translate(tangent, offset_curves[0].x1 - bezier.x1, offset_curves[0].y1 - bezier.y1); if (first) { VGfloat pt[2] = {offset_curves[0].x1, offset_curves[0].y1}; if (cap_first) { create_joins(stroker, prev[0], prev[1], tangent, stroker_cap_mode(stroker)); } else { stroker_emit_move_to(stroker, pt[0], pt[1]); } start_tangent[0] = tangent[0]; start_tangent[1] = tangent[1]; start_tangent[2] = tangent[2]; start_tangent[3] = tangent[3]; first = VG_FALSE; } else { create_joins(stroker, prev[0], prev[1], tangent, stroker_join_mode(stroker)); } /* add these beziers */ for (i = 0; i < count; ++i) { struct bezier *bez = &offset_curves[i]; stroker_emit_curve_to(stroker, bez->x2, bez->y2, bez->x3, bez->y3, bez->x4, bez->y4); } } prev[0] = coords[4]; prev[1] = coords[5]; } } if (floatsEqual(start[0], prev[0]) && floatsEqual(start[1], prev[1])) { /* closed subpath, join first and last point */ #if STROKE_DEBUG debug_printf("\n stroker: closed subpath\n"); #endif create_joins(stroker, prev[0], prev[1], start_tangent, stroker_join_mode(stroker)); return VG_TRUE; } else { #if STROKE_DEBUG debug_printf("\n stroker: open subpath\n"); #endif return VG_FALSE; } #undef MAX_OFFSET } static void stroker_process_subpath(struct stroker *stroker) { VGboolean fwclosed, bwclosed; VGfloat fw_start_tangent[4], bw_start_tangent[4]; struct stroke_iterator fwit; struct stroke_iterator bwit; debug_assert(stroker->segments->num_elements > 0); memset(fw_start_tangent, 0, sizeof(VGfloat)*4); memset(bw_start_tangent, 0, sizeof(VGfloat)*4); stroke_forward_iterator(&fwit, stroker->segments, stroker->control_points); stroke_backward_iterator(&bwit, stroker->segments, stroker->control_points); debug_assert(fwit.cmds[0] == VG_MOVE_TO_ABS); fwclosed = vg_stroke_outline(&fwit, stroker, VG_FALSE, fw_start_tangent); bwclosed = vg_stroke_outline(&bwit, stroker, !fwclosed, bw_start_tangent); if (!bwclosed) create_joins(stroker, fwit.coords[0], fwit.coords[1], fw_start_tangent, stroker_cap_mode(stroker)); else { /* hack to handle the requirement of the VG spec that says that strokes * of len==0 that have butt cap or round cap still need * to be rendered. (8.7.4 Stroke Generation) */ if (stroker->segments->num_elements <= 3) { VGPathCommand cmd; VGfloat data[8], coords[8]; struct stroke_iterator *it = &fwit; stroke_forward_iterator(it, stroker->segments, stroker->control_points); cmd = stroke_itr_command(it); stroke_itr_coords(it, coords); if (cmd != VG_MOVE_TO_ABS) { memset(data, 0, sizeof(VGfloat) * 8); if (!is_segment_null(cmd, coords, data)) return; } else { data[0] = coords[0]; data[1] = coords[1]; } while (it->has_next(it)) { it->next(it); cmd = stroke_itr_command(it); stroke_itr_coords(it, coords); if (!is_segment_null(cmd, coords, data)) return; } /* generate the square/round cap */ if (stroker->cap_style == VG_CAP_SQUARE) { VGfloat offset = stroker->stroke_width / 2; stroker_emit_move_to(stroker, data[0] - offset, data[1] - offset); stroker_emit_line_to(stroker, data[0] + offset, data[1] - offset); stroker_emit_line_to(stroker, data[0] + offset, data[1] + offset); stroker_emit_line_to(stroker, data[0] - offset, data[1] + offset); stroker_emit_line_to(stroker, data[0] - offset, data[1] - offset); } else if (stroker->cap_style == VG_CAP_ROUND) { VGfloat offset = stroker->stroke_width / 2; VGfloat cx = data[0], cy = data[1]; { /*circle */ struct arc arc; struct matrix matrix; matrix_load_identity(&matrix); stroker_emit_move_to(stroker, cx + offset, cy); arc_init(&arc, VG_SCCWARC_TO_ABS, cx + offset, cy, cx - offset, cy, offset, offset, 0); arc_stroker_emit(&arc, stroker, &matrix); arc_init(&arc, VG_SCCWARC_TO_ABS, cx - offset, cy, cx + offset, cy, offset, offset, 0); arc_stroker_emit(&arc, stroker, &matrix); } } } } } static INLINE VGfloat dash_pattern(struct dash_stroker *stroker, VGint idx) { if (stroker->dash_pattern[idx] < 0) return 0.f; return stroker->dash_pattern[idx]; } static void dash_stroker_process_subpath(struct stroker *str) { struct dash_stroker *stroker = (struct dash_stroker *)str; VGfloat sum_length = 0; VGint i; VGint idash = 0; VGfloat pos = 0; VGfloat elen = 0; VGfloat doffset = stroker->dash_phase; VGfloat estart = 0; VGfloat estop = 0; VGfloat cline[4]; struct stroke_iterator it; VGfloat prev[2]; VGfloat move_to_pos[2]; VGfloat line_to_pos[2]; VGboolean has_move_to = VG_FALSE; stroke_flat_iterator(&it, stroker->base.segments, stroker->base.control_points); stroke_itr_coords(&it, prev); move_to_pos[0] = prev[0]; move_to_pos[1] = prev[1]; debug_assert(stroker->dash_pattern_num > 0); for (i = 0; i < stroker->dash_pattern_num; ++i) { sum_length += dash_pattern(stroker, i); } if (floatIsZero(sum_length)) { return; } doffset -= floorf(doffset / sum_length) * sum_length; while (!floatIsZero(doffset) && doffset >= dash_pattern(stroker, idash)) { doffset -= dash_pattern(stroker, idash); idash = (idash + 1) % stroker->dash_pattern_num; } while (it.has_next(&it)) { VGPathCommand cmd; VGfloat coords[8]; VGboolean done; it.next(&it); cmd = stroke_itr_command(&it); stroke_itr_coords(&it, coords); debug_assert(cmd == VG_LINE_TO_ABS); cline[0] = prev[0]; cline[1] = prev[1]; cline[2] = coords[0]; cline[3] = coords[1]; elen = line_lengthv(cline); estop = estart + elen; done = pos >= estop; while (!done) { VGfloat p2[2]; VGint idash_incr = 0; VGboolean has_offset = doffset > 0; VGfloat dpos = pos + dash_pattern(stroker, idash) - doffset - estart; debug_assert(dpos >= 0); if (dpos > elen) { /* dash extends this line */ doffset = dash_pattern(stroker, idash) - (dpos - elen); pos = estop; done = VG_TRUE; p2[0] = cline[2]; p2[1] = cline[3]; } else { /* Dash is on this line */ line_point_at(cline, dpos/elen, p2); pos = dpos + estart; done = pos >= estop; idash_incr = 1; doffset = 0; } if (idash % 2 == 0) { line_to_pos[0] = p2[0]; line_to_pos[1] = p2[1]; if (!has_offset || !has_move_to) { stroker_move_to(&stroker->stroker, move_to_pos[0], move_to_pos[1]); has_move_to = VG_TRUE; } stroker_line_to(&stroker->stroker, line_to_pos[0], line_to_pos[1]); } else { move_to_pos[0] = p2[0]; move_to_pos[1] = p2[1]; } idash = (idash + idash_incr) % stroker->dash_pattern_num; } estart = estop; prev[0] = coords[0]; prev[1] = coords[1]; } if (it.curve_poly) { polygon_destroy(it.curve_poly); it.curve_poly = 0; } stroker->base.path = stroker->stroker.path; } static void default_begin(struct stroker *stroker) { array_reset(stroker->segments); array_reset(stroker->control_points); } static void default_end(struct stroker *stroker) { if (stroker->segments->num_elements > 0) stroker->process_subpath(stroker); } static void dash_stroker_begin(struct stroker *stroker) { struct dash_stroker *dasher = (struct dash_stroker *)stroker; default_begin(&dasher->stroker); default_begin(stroker); } static void dash_stroker_end(struct stroker *stroker) { struct dash_stroker *dasher = (struct dash_stroker *)stroker; default_end(stroker); default_end(&dasher->stroker); } void stroker_init(struct stroker *stroker, struct vg_state *state) { stroker->stroke_width = state->stroke.line_width.f; stroker->miter_limit = state->stroke.miter_limit.f; stroker->cap_style = state->stroke.cap_style; stroker->join_style = state->stroke.join_style; stroker->begin = default_begin; stroker->process_subpath = stroker_process_subpath; stroker->end = default_end; stroker->segments = array_create(sizeof(VGubyte)); stroker->control_points = array_create(sizeof(VGfloat)); stroker->back1_x = 0; stroker->back1_y = 0; stroker->back2_x = 0; stroker->back2_y = 0; stroker->path = path_create(VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); stroker->last_cmd = VG_CLOSE_PATH; } void dash_stroker_init(struct stroker *str, struct vg_state *state) { struct dash_stroker *stroker = (struct dash_stroker *)str; int i; stroker_init(str, state); stroker_init(&stroker->stroker, state); { int real_num = state->stroke.dash_pattern_num; if (real_num % 2)/* if odd, ignore the last one */ --real_num; for (i = 0; i < real_num; ++i) stroker->dash_pattern[i] = state->stroke.dash_pattern[i].f; stroker->dash_pattern_num = real_num; } stroker->dash_phase = state->stroke.dash_phase.f; stroker->dash_phase_reset = state->stroke.dash_phase_reset; stroker->base.begin = dash_stroker_begin; stroker->base.process_subpath = dash_stroker_process_subpath; stroker->base.end = dash_stroker_end; path_destroy(stroker->base.path); stroker->base.path = NULL; } void stroker_begin(struct stroker *stroker) { stroker->begin(stroker); } void stroker_end(struct stroker *stroker) { stroker->end(stroker); } void stroker_cleanup(struct stroker *stroker) { array_destroy(stroker->segments); array_destroy(stroker->control_points); } void dash_stroker_cleanup(struct dash_stroker *stroker) { /* if stroker->base.path is null means we never * processed a valid path so delete the temp one * we already created */ if (!stroker->base.path) path_destroy(stroker->stroker.path); stroker_cleanup(&stroker->stroker); stroker_cleanup((struct stroker*)stroker); }