/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef UTIL_ARRAY_H #define UTIL_ARRAY_H #include "util/u_memory.h" #define DEFAULT_ARRAY_SIZE 256 struct array { VGint datatype_size; void *data; VGint size; VGint num_elements; }; static INLINE struct array *array_create(VGint datatype_size) { struct array *array = CALLOC_STRUCT(array); array->datatype_size = datatype_size; array->size = DEFAULT_ARRAY_SIZE; array->data = malloc(array->size * array->datatype_size); return array; } static INLINE struct array *array_create_size(VGint datatype_size, VGint size) { struct array *array = CALLOC_STRUCT(array); array->datatype_size = datatype_size; array->size = size; array->data = malloc(array->size * array->datatype_size); return array; } static INLINE void array_destroy(struct array *array) { if (array) free(array->data); FREE(array); } static INLINE void array_resize(struct array *array, int num) { VGint size = array->datatype_size * num; void *data = malloc(size); memcpy(data, array->data, array->size * array->datatype_size); free(array->data); array->data = data; array->size = num; array->num_elements = (array->num_elements > num) ? num : array->num_elements; } static INLINE void array_append_data(struct array *array, const void *data, int num_elements) { VGbyte *adata; while (array->num_elements + num_elements > array->size) { array_resize(array, (array->num_elements + num_elements) * 1.5); } adata = (VGbyte *)array->data; memcpy(adata + (array->num_elements * array->datatype_size), data, num_elements * array->datatype_size); array->num_elements += num_elements; } static INLINE void array_change_data(struct array *array, const void *data, int start_idx, int num_elements) { VGbyte *adata = (VGbyte *)array->data; memcpy(adata + (start_idx * array->datatype_size), data, num_elements * array->datatype_size); } static INLINE void array_remove_element(struct array *array, int idx) { VGbyte *adata = (VGbyte *)array->data; memmove(adata + (idx * array->datatype_size), adata + ((idx + 1) * array->datatype_size), (array->num_elements - idx - 1) * array->datatype_size); --array->num_elements; } static INLINE void array_reset(struct array *array) { array->num_elements = 0; } #endif