<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">EXPORTS
;	GlmfBeginGlsBlock = GlmfBeginGlsBlock@4
;	GlmfCloseMetaFile = GlmfCloseMetaFile@4
;	GlmfEndGlsBlock = GlmfEndGlsBlock@4
;	GlmfEndPlayback = GlmfEndPlayback@4
;	GlmfInitPlayback = GlmfInitPlayback@12
;	GlmfPlayGlsRecord = GlmfPlayGlsRecord@16
	glAccum = glAccum@8
	glAlphaFunc = glAlphaFunc@8
	glAreTexturesResident = glAreTexturesResident@12
	glArrayElement = glArrayElement@4
	glBegin = glBegin@4
	glBindTexture = glBindTexture@8
	glBitmap = glBitmap@28
	glBlendFunc = glBlendFunc@8
	glCallList = glCallList@4
	glCallLists = glCallLists@12
	glClear = glClear@4
	glClearAccum = glClearAccum@16
	glClearColor = glClearColor@16
	glClearDepth = glClearDepth@8
	glClearIndex = glClearIndex@4
	glClearStencil = glClearStencil@4
	glClipPlane = glClipPlane@8
	glColor3b = glColor3b@12
	glColor3bv = glColor3bv@4
	glColor3d = glColor3d@24
	glColor3dv = glColor3dv@4
	glColor3f = glColor3f@12
	glColor3fv = glColor3fv@4
	glColor3i = glColor3i@12
	glColor3iv = glColor3iv@4
	glColor3s = glColor3s@12
	glColor3sv = glColor3sv@4
	glColor3ub = glColor3ub@12
	glColor3ubv = glColor3ubv@4
	glColor3ui = glColor3ui@12
	glColor3uiv = glColor3uiv@4
	glColor3us = glColor3us@12
	glColor3usv = glColor3usv@4
	glColor4b = glColor4b@16
	glColor4bv = glColor4bv@4
	glColor4d = glColor4d@32
	glColor4dv = glColor4dv@4
	glColor4f = glColor4f@16
	glColor4fv = glColor4fv@4
	glColor4i = glColor4i@16
	glColor4iv = glColor4iv@4
	glColor4s = glColor4s@16
	glColor4sv = glColor4sv@4
	glColor4ub = glColor4ub@16
	glColor4ubv = glColor4ubv@4
	glColor4ui = glColor4ui@16
	glColor4uiv = glColor4uiv@4
	glColor4us = glColor4us@16
	glColor4usv = glColor4usv@4
	glColorMask = glColorMask@16
	glColorMaterial = glColorMaterial@8
	glColorPointer = glColorPointer@16
	glCopyPixels = glCopyPixels@20
	glCopyTexImage1D = glCopyTexImage1D@28
	glCopyTexImage2D = glCopyTexImage2D@32
	glCopyTexSubImage1D = glCopyTexSubImage1D@24
	glCopyTexSubImage2D = glCopyTexSubImage2D@32
	glCullFace = glCullFace@4
;	glDebugEntry = glDebugEntry@8
	glDeleteLists = glDeleteLists@8
	glDeleteTextures = glDeleteTextures@8
	glDepthFunc = glDepthFunc@4
	glDepthMask = glDepthMask@4
	glDepthRange = glDepthRange@16
	glDisable = glDisable@4
	glDisableClientState = glDisableClientState@4
	glDrawArrays = glDrawArrays@12
	glDrawBuffer = glDrawBuffer@4
	glDrawElements = glDrawElements@16
	glDrawPixels = glDrawPixels@20
	glEdgeFlag = glEdgeFlag@4
	glEdgeFlagPointer = glEdgeFlagPointer@8
	glEdgeFlagv = glEdgeFlagv@4
	glEnable = glEnable@4
	glEnableClientState = glEnableClientState@4
	glEnd = glEnd@0
	glEndList = glEndList@0
	glEvalCoord1d = glEvalCoord1d@8
	glEvalCoord1dv = glEvalCoord1dv@4
	glEvalCoord1f = glEvalCoord1f@4
	glEvalCoord1fv = glEvalCoord1fv@4
	glEvalCoord2d = glEvalCoord2d@16
	glEvalCoord2dv = glEvalCoord2dv@4
	glEvalCoord2f = glEvalCoord2f@8
	glEvalCoord2fv = glEvalCoord2fv@4
	glEvalMesh1 = glEvalMesh1@12
	glEvalMesh2 = glEvalMesh2@20
	glEvalPoint1 = glEvalPoint1@4
	glEvalPoint2 = glEvalPoint2@8
	glFeedbackBuffer = glFeedbackBuffer@12
	glFinish = glFinish@0
	glFlush = glFlush@0
	glFogf = glFogf@8
	glFogfv = glFogfv@8
	glFogi = glFogi@8
	glFogiv = glFogiv@8
	glFrontFace = glFrontFace@4
	glFrustum = glFrustum@48
	glGenLists = glGenLists@4
	glGenTextures = glGenTextures@8
	glGetBooleanv = glGetBooleanv@8
	glGetClipPlane = glGetClipPlane@8
	glGetDoublev = glGetDoublev@8
	glGetError = glGetError@0
	glGetFloatv = glGetFloatv@8
	glGetIntegerv = glGetIntegerv@8
	glGetLightfv = glGetLightfv@12
	glGetLightiv = glGetLightiv@12
	glGetMapdv = glGetMapdv@12
	glGetMapfv = glGetMapfv@12
	glGetMapiv = glGetMapiv@12
	glGetMaterialfv = glGetMaterialfv@12
	glGetMaterialiv = glGetMaterialiv@12
	glGetPixelMapfv = glGetPixelMapfv@8
	glGetPixelMapuiv = glGetPixelMapuiv@8
	glGetPixelMapusv = glGetPixelMapusv@8
	glGetPointerv = glGetPointerv@8
	glGetPolygonStipple = glGetPolygonStipple@4
	glGetString = glGetString@4
	glGetTexEnvfv = glGetTexEnvfv@12
	glGetTexEnviv = glGetTexEnviv@12
	glGetTexGendv = glGetTexGendv@12
	glGetTexGenfv = glGetTexGenfv@12
	glGetTexGeniv = glGetTexGeniv@12
	glGetTexImage = glGetTexImage@20
	glGetTexLevelParameterfv = glGetTexLevelParameterfv@16
	glGetTexLevelParameteriv = glGetTexLevelParameteriv@16
	glGetTexParameterfv = glGetTexParameterfv@12
	glGetTexParameteriv = glGetTexParameteriv@12
	glHint = glHint@8
	glIndexMask = glIndexMask@4
	glIndexPointer = glIndexPointer@12
	glIndexd = glIndexd@8
	glIndexdv = glIndexdv@4
	glIndexf = glIndexf@4
	glIndexfv = glIndexfv@4
	glIndexi = glIndexi@4
	glIndexiv = glIndexiv@4
	glIndexs = glIndexs@4
	glIndexsv = glIndexsv@4
	glIndexub = glIndexub@4
	glIndexubv = glIndexubv@4
	glInitNames = glInitNames@0
	glInterleavedArrays = glInterleavedArrays@12
	glIsEnabled = glIsEnabled@4
	glIsList = glIsList@4
	glIsTexture = glIsTexture@4
	glLightModelf = glLightModelf@8
	glLightModelfv = glLightModelfv@8
	glLightModeli = glLightModeli@8
	glLightModeliv = glLightModeliv@8
	glLightf = glLightf@12
	glLightfv = glLightfv@12
	glLighti = glLighti@12
	glLightiv = glLightiv@12
	glLineStipple = glLineStipple@8
	glLineWidth = glLineWidth@4
	glListBase = glListBase@4
	glLoadIdentity = glLoadIdentity@0
	glLoadMatrixd = glLoadMatrixd@4
	glLoadMatrixf = glLoadMatrixf@4
	glLoadName = glLoadName@4
	glLogicOp = glLogicOp@4
	glMap1d = glMap1d@32
	glMap1f = glMap1f@24
	glMap2d = glMap2d@56
	glMap2f = glMap2f@40
	glMapGrid1d = glMapGrid1d@20
	glMapGrid1f = glMapGrid1f@12
	glMapGrid2d = glMapGrid2d@40
	glMapGrid2f = glMapGrid2f@24
	glMaterialf = glMaterialf@12
	glMaterialfv = glMaterialfv@12
	glMateriali = glMateriali@12
	glMaterialiv = glMaterialiv@12
	glMatrixMode = glMatrixMode@4
	glMultMatrixd = glMultMatrixd@4
	glMultMatrixf = glMultMatrixf@4
	glNewList = glNewList@8
	glNormal3b = glNormal3b@12
	glNormal3bv = glNormal3bv@4
	glNormal3d = glNormal3d@24
	glNormal3dv = glNormal3dv@4
	glNormal3f = glNormal3f@12
	glNormal3fv = glNormal3fv@4
	glNormal3i = glNormal3i@12
	glNormal3iv = glNormal3iv@4
	glNormal3s = glNormal3s@12
	glNormal3sv = glNormal3sv@4
	glNormalPointer = glNormalPointer@12
	glOrtho = glOrtho@48
	glPassThrough = glPassThrough@4
	glPixelMapfv = glPixelMapfv@12
	glPixelMapuiv = glPixelMapuiv@12
	glPixelMapusv = glPixelMapusv@12
	glPixelStoref = glPixelStoref@8
	glPixelStorei = glPixelStorei@8
	glPixelTransferf = glPixelTransferf@8
	glPixelTransferi = glPixelTransferi@8
	glPixelZoom = glPixelZoom@8
	glPointSize = glPointSize@4
	glPolygonMode = glPolygonMode@8
	glPolygonOffset = glPolygonOffset@8
	glPolygonStipple = glPolygonStipple@4
	glPopAttrib = glPopAttrib@0
	glPopClientAttrib = glPopClientAttrib@0
	glPopMatrix = glPopMatrix@0
	glPopName = glPopName@0
	glPrioritizeTextures = glPrioritizeTextures@12
	glPushAttrib = glPushAttrib@4
	glPushClientAttrib = glPushClientAttrib@4
	glPushMatrix = glPushMatrix@0
	glPushName = glPushName@4
	glRasterPos2d = glRasterPos2d@16
	glRasterPos2dv = glRasterPos2dv@4
	glRasterPos2f = glRasterPos2f@8
	glRasterPos2fv = glRasterPos2fv@4
	glRasterPos2i = glRasterPos2i@8
	glRasterPos2iv = glRasterPos2iv@4
	glRasterPos2s = glRasterPos2s@8
	glRasterPos2sv = glRasterPos2sv@4
	glRasterPos3d = glRasterPos3d@24
	glRasterPos3dv = glRasterPos3dv@4
	glRasterPos3f = glRasterPos3f@12
	glRasterPos3fv = glRasterPos3fv@4
	glRasterPos3i = glRasterPos3i@12
	glRasterPos3iv = glRasterPos3iv@4
	glRasterPos3s = glRasterPos3s@12
	glRasterPos3sv = glRasterPos3sv@4
	glRasterPos4d = glRasterPos4d@32
	glRasterPos4dv = glRasterPos4dv@4
	glRasterPos4f = glRasterPos4f@16
	glRasterPos4fv = glRasterPos4fv@4
	glRasterPos4i = glRasterPos4i@16
	glRasterPos4iv = glRasterPos4iv@4
	glRasterPos4s = glRasterPos4s@16
	glRasterPos4sv = glRasterPos4sv@4
	glReadBuffer = glReadBuffer@4
	glReadPixels = glReadPixels@28
	glRectd = glRectd@32
	glRectdv = glRectdv@8
	glRectf = glRectf@16
	glRectfv = glRectfv@8
	glRecti = glRecti@16
	glRectiv = glRectiv@8
	glRects = glRects@16
	glRectsv = glRectsv@8
	glRenderMode = glRenderMode@4
	glRotated = glRotated@32
	glRotatef = glRotatef@16
	glScaled = glScaled@24
	glScalef = glScalef@12
	glScissor = glScissor@16
	glSelectBuffer = glSelectBuffer@8
	glShadeModel = glShadeModel@4
	glStencilFunc = glStencilFunc@12
	glStencilMask = glStencilMask@4
	glStencilOp = glStencilOp@12
	glTexCoord1d = glTexCoord1d@8
	glTexCoord1dv = glTexCoord1dv@4
	glTexCoord1f = glTexCoord1f@4
	glTexCoord1fv = glTexCoord1fv@4
	glTexCoord1i = glTexCoord1i@4
	glTexCoord1iv = glTexCoord1iv@4
	glTexCoord1s = glTexCoord1s@4
	glTexCoord1sv = glTexCoord1sv@4
	glTexCoord2d = glTexCoord2d@16
	glTexCoord2dv = glTexCoord2dv@4
	glTexCoord2f = glTexCoord2f@8
	glTexCoord2fv = glTexCoord2fv@4
	glTexCoord2i = glTexCoord2i@8
	glTexCoord2iv = glTexCoord2iv@4
	glTexCoord2s = glTexCoord2s@8
	glTexCoord2sv = glTexCoord2sv@4
	glTexCoord3d = glTexCoord3d@24
	glTexCoord3dv = glTexCoord3dv@4
	glTexCoord3f = glTexCoord3f@12
	glTexCoord3fv = glTexCoord3fv@4
	glTexCoord3i = glTexCoord3i@12
	glTexCoord3iv = glTexCoord3iv@4
	glTexCoord3s = glTexCoord3s@12
	glTexCoord3sv = glTexCoord3sv@4
	glTexCoord4d = glTexCoord4d@32
	glTexCoord4dv = glTexCoord4dv@4
	glTexCoord4f = glTexCoord4f@16
	glTexCoord4fv = glTexCoord4fv@4
	glTexCoord4i = glTexCoord4i@16
	glTexCoord4iv = glTexCoord4iv@4
	glTexCoord4s = glTexCoord4s@16
	glTexCoord4sv = glTexCoord4sv@4
	glTexCoordPointer = glTexCoordPointer@16
	glTexEnvf = glTexEnvf@12
	glTexEnvfv = glTexEnvfv@12
	glTexEnvi = glTexEnvi@12
	glTexEnviv = glTexEnviv@12
	glTexGend = glTexGend@16
	glTexGendv = glTexGendv@12
	glTexGenf = glTexGenf@12
	glTexGenfv = glTexGenfv@12
	glTexGeni = glTexGeni@12
	glTexGeniv = glTexGeniv@12
	glTexImage1D = glTexImage1D@32
	glTexImage2D = glTexImage2D@36
	glTexParameterf = glTexParameterf@12
	glTexParameterfv = glTexParameterfv@12
	glTexParameteri = glTexParameteri@12
	glTexParameteriv = glTexParameteriv@12
	glTexSubImage1D = glTexSubImage1D@28
	glTexSubImage2D = glTexSubImage2D@36
	glTranslated = glTranslated@24
	glTranslatef = glTranslatef@12
	glVertex2d = glVertex2d@16
	glVertex2dv = glVertex2dv@4
	glVertex2f = glVertex2f@8
	glVertex2fv = glVertex2fv@4
	glVertex2i = glVertex2i@8
	glVertex2iv = glVertex2iv@4
	glVertex2s = glVertex2s@8
	glVertex2sv = glVertex2sv@4
	glVertex3d = glVertex3d@24
	glVertex3dv = glVertex3dv@4
	glVertex3f = glVertex3f@12
	glVertex3fv = glVertex3fv@4
	glVertex3i = glVertex3i@12
	glVertex3iv = glVertex3iv@4
	glVertex3s = glVertex3s@12
	glVertex3sv = glVertex3sv@4
	glVertex4d = glVertex4d@32
	glVertex4dv = glVertex4dv@4
	glVertex4f = glVertex4f@16
	glVertex4fv = glVertex4fv@4
	glVertex4i = glVertex4i@16
	glVertex4iv = glVertex4iv@4
	glVertex4s = glVertex4s@16
	glVertex4sv = glVertex4sv@4
	glVertexPointer = glVertexPointer@16
	glViewport = glViewport@16
	wglChoosePixelFormat = wglChoosePixelFormat@8
	wglCopyContext = wglCopyContext@12
	wglCreateContext = wglCreateContext@4
	wglCreateLayerContext = wglCreateLayerContext@8
	wglDeleteContext = wglDeleteContext@4
	wglDescribeLayerPlane = wglDescribeLayerPlane@20
	wglDescribePixelFormat = wglDescribePixelFormat@16
	wglGetCurrentContext = wglGetCurrentContext@0
	wglGetCurrentDC = wglGetCurrentDC@0
;	wglGetDefaultProcAddress = wglGetDefaultProcAddress@4
	wglGetLayerPaletteEntries = wglGetLayerPaletteEntries@20
	wglGetPixelFormat = wglGetPixelFormat@4
	wglGetProcAddress = wglGetProcAddress@4
	wglMakeCurrent = wglMakeCurrent@8
	wglRealizeLayerPalette = wglRealizeLayerPalette@12
	wglSetLayerPaletteEntries = wglSetLayerPaletteEntries@20
	wglSetPixelFormat = wglSetPixelFormat@12
	wglShareLists = wglShareLists@8
	wglSwapBuffers = wglSwapBuffers@4
	wglSwapLayerBuffers = wglSwapLayerBuffers@8
;	wglSwapMultipleBuffers = wglSwapMultipleBuffers@8
	wglUseFontBitmapsA = wglUseFontBitmapsA@16
	wglUseFontBitmapsW = wglUseFontBitmapsW@16
	wglUseFontOutlinesA = wglUseFontOutlinesA@32
	wglUseFontOutlinesW = wglUseFontOutlinesW@32
	DrvCopyContext = DrvCopyContext@12
	DrvCreateContext = DrvCreateContext@4
	DrvCreateLayerContext = DrvCreateLayerContext@8
	DrvDeleteContext = DrvDeleteContext@4
	DrvDescribeLayerPlane = DrvDescribeLayerPlane@20
	DrvDescribePixelFormat = DrvDescribePixelFormat@16
	DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20
	DrvGetProcAddress = DrvGetProcAddress@4
	DrvPresentBuffers = DrvPresentBuffers@8
	DrvRealizeLayerPalette = DrvRealizeLayerPalette@12
	DrvReleaseContext = DrvReleaseContext@4
	DrvSetCallbackProcs = DrvSetCallbackProcs@8
	DrvSetContext = DrvSetContext@12
	DrvSetLayerPaletteEntries = DrvSetLayerPaletteEntries@20
	DrvSetPixelFormat = DrvSetPixelFormat@8
	DrvShareLists = DrvShareLists@8
	DrvSwapBuffers = DrvSwapBuffers@4
	DrvSwapLayerBuffers = DrvSwapLayerBuffers@8
	DrvValidateVersion = DrvValidateVersion@4
</pre></body></html>