/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "glapi/glthread.h" #include "util/u_debug.h" #include "pipe/p_screen.h" #ifdef DEBUG #include "trace/tr_screen.h" #include "trace/tr_texture.h" #endif #include "shared/stw_device.h" #include "shared/stw_winsys.h" #include "shared/stw_pixelformat.h" #include "shared/stw_public.h" #include "shared/stw_tls.h" #include "shared/stw_framebuffer.h" #ifdef WIN32_THREADS extern _glthread_Mutex OneTimeLock; extern void FreeAllTSD(void); #endif struct stw_device *stw_dev = NULL; /** * XXX: Dispatch pipe_screen::flush_front_buffer to our * stw_winsys::flush_front_buffer. */ static void st_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surface, void *context_private ) { const struct stw_winsys *stw_winsys = stw_dev->stw_winsys; HDC hdc = (HDC)context_private; #ifdef DEBUG if(stw_dev->trace_running) { screen = trace_screen(screen)->screen; surface = trace_surface(surface)->surface; } #endif stw_winsys->flush_frontbuffer(screen, surface, hdc); } boolean stw_init(const struct stw_winsys *stw_winsys) { static struct stw_device stw_dev_storage; struct pipe_screen *screen; debug_printf("%s\n", __FUNCTION__); assert(!stw_dev); stw_tls_init(); stw_dev = &stw_dev_storage; memset(stw_dev, 0, sizeof(*stw_dev)); #ifdef DEBUG stw_dev->memdbg_no = debug_memory_begin(); #endif stw_dev->stw_winsys = stw_winsys; #ifdef WIN32_THREADS _glthread_INIT_MUTEX(OneTimeLock); #endif screen = stw_winsys->create_screen(); if(!screen) goto error1; #ifdef DEBUG stw_dev->screen = trace_screen_create(screen); stw_dev->trace_running = stw_dev->screen != screen ? TRUE : FALSE; #else stw_dev->screen = screen; #endif stw_dev->screen->flush_frontbuffer = st_flush_frontbuffer; pipe_mutex_init( stw_dev->mutex ); stw_dev->ctx_table = handle_table_create(); if (!stw_dev->ctx_table) { goto error1; } stw_pixelformat_init(); return TRUE; error1: stw_dev = NULL; return FALSE; } boolean stw_init_thread(void) { if (!stw_tls_init_thread()) return FALSE; if (!stw_framebuffer_init_thread()) return FALSE; return TRUE; } void stw_cleanup_thread(void) { stw_framebuffer_cleanup_thread(); stw_tls_cleanup_thread(); } void stw_cleanup(void) { unsigned i; debug_printf("%s\n", __FUNCTION__); if (!stw_dev) return; pipe_mutex_lock( stw_dev->mutex ); { /* Ensure all contexts are destroyed */ i = handle_table_get_first_handle(stw_dev->ctx_table); while (i) { stw_delete_context(i); i = handle_table_get_next_handle(stw_dev->ctx_table, i); } handle_table_destroy(stw_dev->ctx_table); } pipe_mutex_unlock( stw_dev->mutex ); pipe_mutex_destroy( stw_dev->mutex ); stw_dev->screen->destroy(stw_dev->screen); #ifdef WIN32_THREADS _glthread_DESTROY_MUTEX(OneTimeLock); FreeAllTSD(); #endif #ifdef DEBUG debug_memory_end(stw_dev->memdbg_no); #endif stw_tls_cleanup(); stw_dev = NULL; } struct stw_context * stw_lookup_context_locked( UINT_PTR dhglrc ) { if (dhglrc == 0) return NULL; if (stw_dev == NULL) return NULL; return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc); }