/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_debug.h" #include "util/u_memory.h" #include "stw_device.h" #include "stw_pixelformat.h" #include "stw_public.h" #include "stw_tls.h" struct stw_pf_color_info { struct { unsigned char red; unsigned char green; unsigned char blue; unsigned char alpha; } bits; struct { unsigned char red; unsigned char green; unsigned char blue; unsigned char alpha; } shift; }; struct stw_pf_depth_info { struct { unsigned char depth; unsigned char stencil; } bits; }; static const struct stw_pf_color_info stw_pf_color[] = { { {8, 8, 8, 0}, { 0, 8, 16, 0} }, { {8, 8, 8, 8}, { 0, 8, 16, 24} } }; static const struct stw_pf_depth_info stw_pf_depth_stencil[] = { { {16, 0} }, { {24, 8} } }; static const boolean stw_pf_doublebuffer[] = { FALSE, TRUE, }; const unsigned stw_pf_multisample[] = { 0, 4 }; static void stw_pixelformat_add( struct stw_device *stw_dev, const struct stw_pf_color_info *color, const struct stw_pf_depth_info *depth, boolean doublebuffer, unsigned samples ) { boolean extended = FALSE; struct stw_pixelformat_info *pfi; assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS); if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS) return; /* FIXME: re-enabled MSAA when we can query it */ if(samples) return; pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count]; memset(pfi, 0, sizeof *pfi); pfi->pfd.nSize = sizeof pfi->pfd; pfi->pfd.nVersion = 1; pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL; /* TODO: also support non-native pixel formats */ pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ; if (doublebuffer) pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY; pfi->pfd.iPixelType = PFD_TYPE_RGBA; pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue; pfi->pfd.cRedBits = color->bits.red; pfi->pfd.cRedShift = color->shift.red; pfi->pfd.cGreenBits = color->bits.green; pfi->pfd.cGreenShift = color->shift.green; pfi->pfd.cBlueBits = color->bits.blue; pfi->pfd.cBlueShift = color->shift.blue; pfi->pfd.cAlphaBits = color->bits.alpha; pfi->pfd.cAlphaShift = color->shift.alpha; pfi->pfd.cAccumBits = 0; pfi->pfd.cAccumRedBits = 0; pfi->pfd.cAccumGreenBits = 0; pfi->pfd.cAccumBlueBits = 0; pfi->pfd.cAccumAlphaBits = 0; pfi->pfd.cDepthBits = depth->bits.depth; pfi->pfd.cStencilBits = depth->bits.stencil; pfi->pfd.cAuxBuffers = 0; pfi->pfd.iLayerType = 0; pfi->pfd.bReserved = 0; pfi->pfd.dwLayerMask = 0; pfi->pfd.dwVisibleMask = 0; pfi->pfd.dwDamageMask = 0; if(samples) { pfi->numSampleBuffers = 1; pfi->numSamples = samples; extended = TRUE; } ++stw_dev->pixelformat_extended_count; if(!extended) { ++stw_dev->pixelformat_count; assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count); } } void stw_pixelformat_init( void ) { unsigned i, j, k, l; assert( !stw_dev->pixelformat_count ); assert( !stw_dev->pixelformat_extended_count ); for(i = 0; i < Elements(stw_pf_multisample); ++i) { unsigned samples = stw_pf_multisample[i]; for(j = 0; j < Elements(stw_pf_color); ++j) { const struct stw_pf_color_info *color = &stw_pf_color[j]; for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) { unsigned doublebuffer = stw_pf_doublebuffer[k]; for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) { const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l]; stw_pixelformat_add( stw_dev, color, depth, doublebuffer, samples ); } } } } assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count ); assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS ); } uint stw_pixelformat_get_count( void ) { return stw_dev->pixelformat_count; } uint stw_pixelformat_get_extended_count( void ) { return stw_dev->pixelformat_extended_count; } const struct stw_pixelformat_info * stw_pixelformat_get_info( uint index ) { assert( index < stw_dev->pixelformat_extended_count ); return &stw_dev->pixelformats[index]; } int stw_pixelformat_describe( HDC hdc, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) { uint count; uint index; const struct stw_pixelformat_info *pfi; (void) hdc; count = stw_pixelformat_get_extended_count(); index = (uint) iPixelFormat - 1; if (ppfd == NULL) return count; if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR )) return 0; pfi = stw_pixelformat_get_info( index ); memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR )); return count; } /* Only used by the wgl code, but have it here to avoid exporting the * pixelformat.h functionality. */ int stw_pixelformat_choose( HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd ) { uint count; uint index; uint bestindex; uint bestdelta; (void) hdc; count = stw_pixelformat_get_count(); bestindex = count; bestdelta = ~0U; for (index = 0; index < count; index++) { uint delta = 0; const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index ); if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) != !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) continue; /* FIXME: Take in account individual channel bits */ if (ppfd->cColorBits != pfi->pfd.cColorBits) delta += 8; if (ppfd->cDepthBits != pfi->pfd.cDepthBits) delta += 4; if (ppfd->cStencilBits != pfi->pfd.cStencilBits) delta += 2; if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits) delta++; if (delta < bestdelta) { bestindex = index; bestdelta = delta; if (bestdelta == 0) break; } } if (bestindex == count) return 0; return bestindex + 1; } int stw_pixelformat_get( HDC hdc ) { return stw_tls_get_data()->currentPixelFormat; } BOOL stw_pixelformat_set( HDC hdc, int iPixelFormat ) { uint count; uint index; (void) hdc; index = (uint) iPixelFormat - 1; count = stw_pixelformat_get_extended_count(); if (index >= count) return FALSE; stw_tls_get_data()->currentPixelFormat = iPixelFormat; /* Some applications mistakenly use the undocumented wglSetPixelFormat * function instead of SetPixelFormat, so we call SetPixelFormat here to * avoid opengl32.dll's wglCreateContext to fail */ if (GetPixelFormat(hdc) == 0) { SetPixelFormat(hdc, iPixelFormat, NULL); } return TRUE; }