#ifndef XORG_EXA_H #define XORG_EXA_H #include "xorg_tracker.h" #include struct cso_context; struct xorg_shaders; /* src + mask + dst */ #define MAX_EXA_SAMPLERS 3 struct exa_context { ExaDriverPtr pExa; struct pipe_context *pipe; struct pipe_screen *scrn; struct xorg_renderer *renderer; struct pipe_sampler_view *bound_sampler_views[MAX_EXA_SAMPLERS]; int num_bound_samplers; float solid_color[4]; boolean has_solid_color; boolean accel; /* float[9] projective matrix bound to pictures */ struct { float src[9]; float mask[9]; boolean has_src; boolean has_mask; } transform; struct { boolean use_surface_copy; struct exa_pixmap_priv *src; struct exa_pixmap_priv *dst; struct pipe_surface *dst_surface; struct pipe_resource *src_texture; } copy; }; struct exa_pixmap_priv { int width, height; int flags; int tex_flags; int picture_format; struct pipe_resource *tex; struct pipe_resource *depth_stencil_tex; struct pipe_transfer *map_transfer; unsigned map_count; }; #define XORG_FALLBACK(s, arg...) \ do { \ if (ms->debug_fallback) { \ xf86DrvMsg(pScrn->scrnIndex, X_INFO, \ "%s fallback " s "\n", __FUNCTION__, ##arg); \ } \ return FALSE; \ } while(0) struct pipe_surface * xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv); void xorg_exa_flush(struct exa_context *exa, struct pipe_fence_handle **fence); void xorg_exa_finish(struct exa_context *exa); #endif