/* * Mesa 3-D graphics library * Version: 7.10 * * Copyright (C) 2010-2011 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "common/egl_g3d_loader.h" #include "egldriver.h" #include "egl_pipe.h" #include "egl_st.h" static struct egl_g3d_loader egl_g3d_loader; static struct st_module { boolean initialized; struct st_api *stapi; } st_modules[ST_API_COUNT]; static struct st_api * get_st_api(enum st_api_type api) { struct st_module *stmod = &st_modules[api]; if (!stmod->initialized) { stmod->stapi = egl_st_create_api(api); stmod->initialized = TRUE; } return stmod->stapi; } static struct st_api * guess_gl_api(enum st_profile_type profile) { return get_st_api(ST_API_OPENGL); } static struct pipe_screen * create_drm_screen(const char *name, int fd) { return egl_pipe_create_drm_screen(name, fd); } static struct pipe_screen * create_sw_screen(struct sw_winsys *ws) { return egl_pipe_create_swrast_screen(ws); } static const struct egl_g3d_loader * loader_init(void) { int i; for (i = 0; i < ST_API_COUNT; i++) egl_g3d_loader.profile_masks[i] = egl_st_get_profile_mask(i); egl_g3d_loader.get_st_api = get_st_api; egl_g3d_loader.guess_gl_api = guess_gl_api; egl_g3d_loader.create_drm_screen = create_drm_screen; egl_g3d_loader.create_sw_screen = create_sw_screen; return &egl_g3d_loader; } static void loader_fini(void) { int i; for (i = 0; i < ST_API_COUNT; i++) { struct st_module *stmod = &st_modules[i]; if (stmod->stapi) { stmod->stapi->destroy(stmod->stapi); stmod->stapi = NULL; } stmod->initialized = FALSE; } } static void egl_g3d_unload(_EGLDriver *drv) { egl_g3d_destroy_driver(drv); loader_fini(); } _EGLDriver * _EGL_MAIN(const char *args) { const struct egl_g3d_loader *loader; _EGLDriver *drv; loader = loader_init(); drv = egl_g3d_create_driver(loader); if (!drv) { loader_fini(); return NULL; } drv->Name = "Gallium"; drv->Unload = egl_g3d_unload; return drv; }