#include "state_tracker/st_gl_api.h" #include "state_tracker/st_api.h" #if FEATURE_GL PUBLIC struct st_api * st_api_create_OpenGL(void) { return st_gl_api_create(); } #endif #if FEATURE_ES1 PUBLIC struct st_api * st_api_create_OpenGL_ES1(void) { return st_gl_api_create_es1(); } #endif #if FEATURE_ES2 PUBLIC struct st_api * st_api_create_OpenGL_ES2(void) { return st_gl_api_create_es2(); } #endif