#include "intel_be_device.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "intel_be_fence.h" #include "i915simple/i915_winsys.h" #include "intel_be_api.h" /* * Buffer */ static void * intel_be_buffer_map(struct pipe_winsys *winsys, struct pipe_buffer *buf, unsigned flags) { drm_intel_bo *bo = intel_bo(buf); int write = 0; int ret; if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { /* Remove this when drm_intel_bo_map supports DONTBLOCK */ return NULL; } if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) write = 1; ret = drm_intel_bo_map(bo, write); if (ret) return NULL; return bo->virtual; } static void intel_be_buffer_unmap(struct pipe_winsys *winsys, struct pipe_buffer *buf) { drm_intel_bo_unmap(intel_bo(buf)); } static void intel_be_buffer_destroy(struct pipe_buffer *buf) { drm_intel_bo_unreference(intel_bo(buf)); free(buf); } static struct pipe_buffer * intel_be_buffer_create(struct pipe_winsys *winsys, unsigned alignment, unsigned usage, unsigned size) { struct intel_be_buffer *buffer = CALLOC_STRUCT(intel_be_buffer); struct intel_be_device *dev = intel_be_device(winsys); drm_intel_bufmgr *pool; char *name; if (!buffer) return NULL; pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; buffer->flinked = FALSE; buffer->flink = 0; if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { /* Local buffer */ name = "gallium3d_local"; pool = dev->pools.gem; } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) { /* For vertex buffers */ name = "gallium3d_internal_vertex"; pool = dev->pools.gem; } else { /* Regular buffers */ name = "gallium3d_regular"; pool = dev->pools.gem; } buffer->bo = drm_intel_bo_alloc(pool, name, size, alignment); if (!buffer->bo) goto err; return &buffer->base; err: free(buffer); return NULL; } static struct pipe_buffer * intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) { struct intel_be_buffer *buffer = CALLOC_STRUCT(intel_be_buffer); struct intel_be_device *dev = intel_be_device(winsys); int ret; if (!buffer) return NULL; pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = 0; buffer->base.usage = 0; buffer->base.size = bytes; buffer->bo = drm_intel_bo_alloc(dev->pools.gem, "gallium3d_user_buffer", bytes, 0); if (!buffer->bo) goto err; ret = drm_intel_bo_subdata(buffer->bo, 0, bytes, ptr); if (ret) goto err; return &buffer->base; err: free(buffer); return NULL; } struct pipe_buffer * intel_be_buffer_from_handle(struct pipe_screen *screen, const char* name, unsigned handle) { struct intel_be_device *dev = intel_be_device(screen->winsys); struct intel_be_buffer *buffer = CALLOC_STRUCT(intel_be_buffer); if (!buffer) return NULL; buffer->bo = drm_intel_bo_gem_create_from_name(dev->pools.gem, name, handle); if (!buffer->bo) goto err; pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = buffer->bo->align; buffer->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE; buffer->base.size = buffer->bo->size; return &buffer->base; err: free(buffer); return NULL; } boolean intel_be_handle_from_buffer(struct pipe_screen *screen, struct pipe_buffer *buffer, unsigned *handle) { drm_intel_bo *bo; if (!buffer) return FALSE; *handle = intel_bo(buffer)->handle; return TRUE; } boolean intel_be_global_handle_from_buffer(struct pipe_screen *screen, struct pipe_buffer *buffer, unsigned *handle) { struct intel_be_buffer *buf = intel_be_buffer(buffer); if (!buffer) return FALSE; if (!buf->flinked) { if (drm_intel_bo_flink(intel_bo(buffer), &buf->flink)) return FALSE; buf->flinked = TRUE; } *handle = buf->flink; return TRUE; } /* * Fence */ static void intel_be_fence_refunref(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { struct intel_be_fence **p = (struct intel_be_fence **)ptr; struct intel_be_fence *f = (struct intel_be_fence *)fence; intel_be_fence_reference(p, f); } static int intel_be_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, unsigned flag) { assert(0); return 0; } static int intel_be_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, unsigned flag) { struct intel_be_fence *f = (struct intel_be_fence *)fence; /* fence already expired */ if (!f->bo) return 0; drm_intel_bo_wait_rendering(f->bo); drm_intel_bo_unreference(f->bo); f->bo = NULL; return 0; } /* * Misc functions */ static void intel_be_destroy_winsys(struct pipe_winsys *winsys) { struct intel_be_device *dev = intel_be_device(winsys); drm_intel_bufmgr_destroy(dev->pools.gem); free(dev); } boolean intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) { dev->fd = fd; dev->id = id; dev->max_batch_size = 16 * 4096; dev->max_vertex_size = 128 * 4096; dev->base.buffer_create = intel_be_buffer_create; dev->base.user_buffer_create = intel_be_user_buffer_create; dev->base.buffer_map = intel_be_buffer_map; dev->base.buffer_unmap = intel_be_buffer_unmap; dev->base.buffer_destroy = intel_be_buffer_destroy; /* Not used anymore */ dev->base.surface_buffer_create = NULL; dev->base.fence_reference = intel_be_fence_refunref; dev->base.fence_signalled = intel_be_fence_signalled; dev->base.fence_finish = intel_be_fence_finish; dev->base.destroy = intel_be_destroy_winsys; dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size); return true; } struct pipe_screen * intel_be_create_screen(int drmFD, int deviceID) { struct intel_be_device *dev; struct pipe_screen *screen; /* Allocate the private area */ dev = malloc(sizeof(*dev)); if (!dev) return NULL; memset(dev, 0, sizeof(*dev)); intel_be_init_device(dev, drmFD, deviceID); screen = i915_create_screen(&dev->base, deviceID); return screen; }