/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/glheader.h" #include "glapi/glthread.h" #include #include "nouveau_context.h" #include "nouveau_screen.h" _glthread_DECLARE_STATIC_MUTEX( lockMutex ); static void nouveau_contended_lock(struct nouveau_context *nv, GLuint flags) { __DRIdrawablePrivate *dPriv = nv->dri_drawable; __DRIscreenPrivate *sPriv = nv->dri_screen; struct nouveau_screen *nv_screen = nv->nv_screen; struct nouveau_device *dev = nv_screen->device; struct nouveau_device_priv *nvdev = nouveau_device(dev); drmGetLock(nvdev->fd, nvdev->ctx, flags); /* If the window moved, may need to set a new cliprect now. * * NOTE: This releases and regains the hw lock, so all state * checking must be done *after* this call: */ if (dPriv) DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); } /* Lock the hardware and validate our state. */ void LOCK_HARDWARE(struct nouveau_context *nv) { struct nouveau_screen *nv_screen = nv->nv_screen; struct nouveau_device *dev = nv_screen->device; struct nouveau_device_priv *nvdev = nouveau_device(dev); char __ret=0; _glthread_LOCK_MUTEX(lockMutex); assert(!nv->locked); DRM_CAS(nvdev->lock, nvdev->ctx, (DRM_LOCK_HELD | nvdev->ctx), __ret); if (__ret) nouveau_contended_lock(nv, 0); nv->locked = GL_TRUE; } /* Unlock the hardware using the global current context */ void UNLOCK_HARDWARE(struct nouveau_context *nv) { struct nouveau_screen *nv_screen = nv->nv_screen; struct nouveau_device *dev = nv_screen->device; struct nouveau_device_priv *nvdev = nouveau_device(dev); assert(nv->locked); nv->locked = GL_FALSE; DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx); _glthread_UNLOCK_MUTEX(lockMutex); }