/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse */ #include #include #include #include #include "radeon_priv.h" /* * state core functions */ struct radeon_state *radeon_state_shader(struct radeon *radeon, u32 stype, u32 id, u32 shader_type) { struct radeon_state *state; struct radeon_stype_info *found = NULL; int i, j, shader_index = -1; /* traverse the stype array */ for (i = 0; i < radeon->nstype; i++) { /* if the type doesn't match, if the shader doesn't match */ if (stype != radeon->stype[i].stype) continue; if (shader_type) { for (j = 0; j < 4; j++) { if (radeon->stype[i].reginfo[j].shader_type == shader_type) { shader_index = j; break; } } if (shader_index == -1) continue; } else { if (radeon->stype[i].reginfo[0].shader_type) continue; else shader_index = 0; } if (id > radeon->stype[i].num) continue; found = &radeon->stype[i]; break; } if (!found) { fprintf(stderr, "%s invalid type %d/id %d/shader class %d\n", __func__, stype, id, shader_type); return NULL; } state = calloc(1, sizeof(*state)); if (state == NULL) return NULL; state->stype = found; state->radeon = radeon; state->id = id; state->shader_index = shader_index; state->refcount = 1; state->npm4 = found->npm4; state->nstates = found->reginfo[shader_index].nstates; state->states = calloc(1, state->nstates * 4); state->pm4 = calloc(1, found->npm4 * 4); if (state->states == NULL || state->pm4 == NULL) { radeon_state_decref(state); return NULL; } return state; } struct radeon_state *radeon_state(struct radeon *radeon, u32 type, u32 id) { return radeon_state_shader(radeon, type, id, 0); } struct radeon_state *radeon_state_duplicate(struct radeon_state *state) { struct radeon_state *nstate = radeon_state_shader(state->radeon, state->stype->stype, state->id, (1 << state->shader_index)); unsigned i; if (state == NULL) return NULL; nstate->cpm4 = state->cpm4; nstate->nbo = state->nbo; nstate->nreloc = state->nreloc; memcpy(nstate->states, state->states, state->nstates * 4); memcpy(nstate->pm4, state->pm4, state->npm4 * 4); memcpy(nstate->placement, state->placement, 8 * 4); memcpy(nstate->reloc_pm4_id, state->reloc_pm4_id, 8 * 4); memcpy(nstate->reloc_bo_id, state->reloc_bo_id, 8 * 4); memcpy(nstate->bo_dirty, state->bo_dirty, 4 * 4); for (i = 0; i < state->nbo; i++) { nstate->bo[i] = radeon_bo_incref(state->radeon, state->bo[i]); } return nstate; } struct radeon_state *radeon_state_incref(struct radeon_state *state) { state->refcount++; return state; } struct radeon_state *radeon_state_decref(struct radeon_state *state) { unsigned i; if (state == NULL) return NULL; if (--state->refcount > 0) { return NULL; } for (i = 0; i < state->nbo; i++) { state->bo[i] = radeon_bo_decref(state->radeon, state->bo[i]); } free(state->immd); free(state->states); free(state->pm4); memset(state, 0, sizeof(*state)); free(state); return NULL; } int radeon_state_replace_always(struct radeon_state *ostate, struct radeon_state *nstate) { return 1; } int radeon_state_pm4_generic(struct radeon_state *state) { return -EINVAL; } static u32 crc32(void *d, size_t len) { u16 *data = (uint16_t*)d; u32 sum1 = 0xffff, sum2 = 0xffff; len = len >> 1; while (len) { unsigned tlen = len > 360 ? 360 : len; len -= tlen; do { sum1 += *data++; sum2 += sum1; } while (--tlen); sum1 = (sum1 & 0xffff) + (sum1 >> 16); sum2 = (sum2 & 0xffff) + (sum2 >> 16); } /* Second reduction step to reduce sums to 16 bits */ sum1 = (sum1 & 0xffff) + (sum1 >> 16); sum2 = (sum2 & 0xffff) + (sum2 >> 16); return sum2 << 16 | sum1; } int radeon_state_pm4(struct radeon_state *state) { int r; if (state == NULL || state->cpm4) return 0; r = state->stype->pm4(state); if (r) { fprintf(stderr, "%s failed to build PM4 for state(%d %d)\n", __func__, state->stype->stype, state->id); return r; } state->pm4_crc = crc32(state->pm4, state->cpm4 * 4); return 0; } int radeon_state_reloc(struct radeon_state *state, unsigned id, unsigned bo_id) { state->reloc_pm4_id[state->nreloc] = id; state->reloc_bo_id[state->nreloc] = bo_id; state->nreloc++; return 0; }