# src/gallium/winsys/xlib/Makefile # This makefile produces a "stand-alone" libGL.so which is based on # Xlib (no DRI HW acceleration) TOP = ../../../.. include $(TOP)/configs/current GL_MAJOR = 1 GL_MINOR = 5 GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) INCLUDE_DIRS = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ -I$(TOP)/src/mesa/main \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/gallium/auxiliary XLIB_WINSYS_SOURCES = \ glxapi.c \ fakeglx.c \ xfonts.c \ xm_api.c \ xm_winsys.c \ xm_winsys_aub.c \ brw_aub.c XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) ifeq ($(CONFIG_NAME), linux-cell) # The SPU code is in a separate .a file, unfortunately CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a endif LIBS = \ $(GALLIUM_DRIVERS) \ $(TOP)/src/mesa/libglapi.a \ $(TOP)/src/mesa/libmesa.a \ $(GALLIUM_AUXILIARIES) \ $(CELL_SPU_LIB) \ .SUFFIXES : .cpp .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ .cpp.o: $(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@ default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) # Make the libGL.so library $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) $(TOP)/bin/mklib -o $(GL_LIB) \ -linker "$(CC)" \ -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ -install $(TOP)/$(LIB_DIR) \ $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \ --start-group $(LIBS) --end-group $(GL_LIB_DEPS) depend: $(ALL_SOURCES) @ echo "running $(MKDEP)" @ rm -f depend # workaround oops on gutsy?!? @ touch depend @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ > /dev/null 2>/dev/null install: default $(INSTALL) -d $(INSTALL_DIR)/include/GL $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \ $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \ fi # Emacs tags tags: etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h clean: -rm -f *.o include depend