((function textureProjLod (signature vec4 (parameters (declare (in) sampler1D sampler) (declare (in) vec2 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) (signature ivec4 (parameters (declare (in) isampler1D sampler) (declare (in) vec2 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) (signature uvec4 (parameters (declare (in) usampler1D sampler) (declare (in) vec2 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) (signature vec4 (parameters (declare (in) sampler1D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature ivec4 (parameters (declare (in) isampler1D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature uvec4 (parameters (declare (in) usampler1D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature vec4 (parameters (declare (in) sampler2D sampler) (declare (in) vec3 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) (signature ivec4 (parameters (declare (in) isampler2D sampler) (declare (in) vec3 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) (signature uvec4 (parameters (declare (in) usampler2D sampler) (declare (in) vec3 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) (signature vec4 (parameters (declare (in) sampler2D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature ivec4 (parameters (declare (in) isampler2D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature uvec4 (parameters (declare (in) usampler2D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature vec4 (parameters (declare (in) sampler3D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature ivec4 (parameters (declare (in) isampler3D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) (signature uvec4 (parameters (declare (in) usampler3D sampler) (declare (in) vec4 P) (declare (in) float lod) ) ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) ))