/* $Id: gluP.h,v 1.4 2000/05/22 19:41:11 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * Copyright (C) 1995-1999 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: gluP.h,v $ * Revision 1.4 2000/05/22 19:41:11 brianp * replaced __CYGWIN32__ with __CYGWIN__ * * Revision 1.3 2000/05/22 16:25:37 brianp * added some Window-isms formerly in gl.h * * Revision 1.2 1999/12/07 09:02:12 joukj * * Committing in . * * Make supportupdate for VMS * * Modified Files: * Mesa/src-glu/descrip.mms Mesa/src-glu/gluP.h * ---------------------------------------------------------------------- * * Revision 1.1.1.1 1999/08/19 00:55:42 jtg * Imported sources * * Revision 1.4 1999/01/03 03:23:15 brianp * now using GLAPIENTRY and GLCALLBACK keywords (Ted Jump) * * Revision 1.3 1997/08/01 22:25:27 brianp * check for Cygnus Win32 (Stephen Rehel) * * Revision 1.2 1997/05/27 02:59:46 brianp * added defines for APIENTRY and CALLBACK if not compiling on Win32 * * Revision 1.1 1996/09/27 01:19:39 brianp * Initial revision * */ /* * This file allows the GLU code to be compiled either with the Mesa * headers or with the real OpenGL headers. */ #ifndef GLUP_H #define GLUP_H #include "GL/gl.h" #include "GL/glu.h" #include #if defined(_WIN32) && !defined(__WIN32__) # define __WIN32__ #endif #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__)) # pragma warning( disable : 4068 ) /* unknown pragma */ # pragma warning( disable : 4710 ) /* function 'foo' not inlined */ # pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ # pragma warning( disable : 4127 ) /* conditional expression is constant */ # if defined(MESA_MINWARN) # pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ # pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ # pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ # pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ # pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ # endif # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ # define GLAPI __declspec(dllexport) # define WGLAPI __declspec(dllexport) # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ # define GLAPI __declspec(dllimport) # define WGLAPI __declspec(dllimport) # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern # define WGLAPI __declspec(dllimport) # endif /* _STATIC_MESA support */ # define GLAPIENTRY __stdcall # define GLAPIENTRYP __stdcall * # define GLCALLBACK __stdcall # define GLCALLBACKP __stdcall * # if defined(__CYGWIN__) # define GLCALLBACKPCAST * # else # define GLCALLBACKPCAST __stdcall * # endif # define GLWINAPI __stdcall # define GLWINAPIV __cdecl #else /* non-Windows compilation */ # define GLAPI extern # define GLAPIENTRY # define GLAPIENTRYP * # define GLCALLBACK # define GLCALLBACKP * # define GLCALLBACKPCAST * # define GLWINAPI # define GLWINAPIV #endif /* WIN32 / CYGWIN bracket */ /* compatability guard so we don't need to change client code */ #if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) # define CALLBACK GLCALLBACK typedef int (GLAPIENTRY *PROC)(); typedef void *HGLRC; typedef void *HDC; typedef unsigned long COLORREF; #endif #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) # define WGL_FONT_LINES 0 # define WGL_FONT_POLYGONS 1 #ifndef _GNU_H_WINDOWS32_FUNCTIONS # ifdef UNICODE # define wglUseFontBitmaps wglUseFontBitmapsW # define wglUseFontOutlines wglUseFontOutlinesW # else # define wglUseFontBitmaps wglUseFontBitmapsA # define wglUseFontOutlines wglUseFontOutlinesA # endif /* !UNICODE */ #endif /* _GNU_H_WINDOWS32_FUNCTIONS */ typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; #include #endif #ifndef MESA /* If we're using the real OpenGL header files... */ # define GLU_TESS_ERROR9 100159 #endif #define GLU_NO_ERROR GL_NO_ERROR /* for Sun: */ #ifdef SUNOS4 #define MEMCPY( DST, SRC, BYTES) \ memcpy( (char *) (DST), (char *) (SRC), (int) (BYTES) ) #else #define MEMCPY( DST, SRC, BYTES) \ memcpy( (void *) (DST), (void *) (SRC), (size_t) (BYTES) ) #endif #ifndef NULL # define NULL 0 #endif #endif