/* $Id: tess.h,v 1.2 1999/09/10 02:03:31 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /***************************************************************************** * * GLU 1.3 Polygon Tessellation by Gareth Hughes * *****************************************************************************/ #ifndef __GLU_TESS_H__ #define __GLU_TESS_H__ #include #include #include "gluP.h" #include "tess_typedefs.h" #include "tess_heap.h" #if 0 #include "tess_grid.h" #endif #ifdef __cplusplus extern "C" { #endif /***************************************************************************** * The GLUtesselator structure: *****************************************************************************/ struct GLUtesselator { tess_callbacks_t callbacks; GLboolean boundary_only; GLenum winding_rule; GLdouble tolerance; tess_plane_t plane; GLuint contour_count; tess_contour_t *contours, *last_contour; tess_contour_t *current_contour; GLdouble mins[2], maxs[2]; GLuint vertex_count; tess_vertex_t **sorted_vertices; #if 0 tess_grid_t *grid; /* Not currently used... */ #endif heap_t *heap; GLenum error; }; /***************************************************************************** * Tessellation error handler: *****************************************************************************/ extern void tess_error_callback( GLUtesselator *, GLenum, void * ); /***************************************************************************** * Debugging output: (to be removed...) *****************************************************************************/ extern int tess_debug_level; int vdebugstr( char *format_str, ... ); #ifdef _DEBUG #define DEBUGP(level, body) \ do { \ if ( tess_debug_level >= level ) { \ vdebugstr( "%11.11s:%-5d ", __FILE__, __LINE__, level ); \ vdebugstr body; \ fflush ( stderr ); \ } \ } while ( 0 ) #define DEBUGIF(level) do { if ( tess_debug_level >= level ) { #define DEBUGENDIF } } while ( 0 ) #else #define DEBUGP(level, body) #define DEBUGIF(level) while(0) { #define DEBUGENDIF } #endif #ifdef __cplusplus } #endif #endif // __GLU_TESS_H__