/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */ /* * mesher.h * */ #ifndef __glumesher_h_ #define __glumesher_h_ #include "hull.h" class TrimRegion; class Backend; class Pool; // struct GridTrimVertex; class Mesher : virtual public TrimRegion, public Hull { public: Mesher( Backend & ); ~Mesher( void ); void init( unsigned int ); void mesh( void ); private: static const float ZERO; Backend& backend; Pool p; unsigned int stacksize; GridTrimVertex ** vdata; GridTrimVertex * last[2]; int itop; int lastedge; inline void openMesh( void ); inline void swapMesh( void ); inline void closeMesh( void ); inline int isCcw( int ); inline int isCw( int ); inline void clearStack( void ); inline void push( GridTrimVertex * ); inline void pop( long ); inline void move( int, int ); inline int equal( int, int ); inline void copy( int, int ); inline void output( int ); void addUpper( void ); void addLower( void ); void addLast( void ); void finishUpper( GridTrimVertex * ); void finishLower( GridTrimVertex * ); }; #endif /* __glumesher_h_ */