/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */ /* * slicer.h * */ #ifndef __gluslicer_h_ #define __gluslicer_h_ #include "trimregion.h" #include "mesher.h" #include "coveandtiler.h" #include "primitiveStream.h" #include "rectBlock.h" class Backend; class Arc; class TrimVertex; class Slicer : public CoveAndTiler, public Mesher { public: Slicer( Backend & ); ~Slicer( void ); void slice( Arc_ptr ); void slice_old( Arc_ptr); void slice_new( Arc_ptr ); void evalStream(primStream* ); void evalRBArray(rectBlockArray* rbArray, gridWrap* grid); void outline( Arc_ptr ); void setstriptessellation( REAL, REAL ); void setisolines( int ); void set_ulinear(int ulinear_flag) { ulinear = ulinear_flag; } void set_vlinear(int vlinear_flag) { vlinear = vlinear_flag; } private: Backend& backend; REAL oneOverDu; REAL du, dv; int isolines; void outline( void ); void initGridlines( void ); void advanceGridlines( long ); int ulinear; //indicate whether uorder is 2 or not int vlinear; //indicate whether vorder is 2 or not }; #endif /* __gluslicer_h_ */