/* * Mesa 3-D graphics library * Version: 6.5 * Copyright (C) 1995-2006 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * Library for glut using mesa fbdev driver * * Written by Sean D'Epagnier (c) 2006 */ /* NOTICE: game mode will not be fully implemented until glutReshapeWindow is fully implemented */ #include #include #include #include "internal.h" void glutGameModeString(const char *string) { } int glutEnterGameMode(void) { if(ActiveMenu) return 0; return 1; } void glutLeaveGameMode(void) { } int glutGameModeGet(GLenum mode) { switch(mode) { case GLUT_GAME_MODE_ACTIVE: return 1; case GLUT_GAME_MODE_POSSIBLE: return 1; case GLUT_GAME_MODE_WIDTH: return VarInfo.xres; case GLUT_GAME_MODE_HEIGHT: return VarInfo.yres; case GLUT_GAME_MODE_PIXEL_DEPTH: return VarInfo.bits_per_pixel; case GLUT_GAME_MODE_REFRESH_RATE: if(VarInfo.pixclock) { int htotal = VarInfo.left_margin + VarInfo.xres + VarInfo.right_margin + VarInfo.hsync_len; int vtotal = VarInfo.upper_margin + VarInfo.yres + VarInfo.lower_margin + VarInfo.vsync_len; return 1E12/VarInfo.pixclock/htotal/vtotal; } return 0; case GLUT_GAME_MODE_DISPLAY_CHANGED: return 0; } }