# Makefile for GLUT for VMS # contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl .first define gl [---.include.gl] .include [---]mms-config. ##### MACROS ##### GLUT_MAJOR = 3 GLUT_MINOR = 7 VPATH = RCS INCDIR = [---.include] LIBDIR = [---.lib] CFLAGS = /nowarn/include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm SOURCES = \ glut_8x13.c \ glut_9x15.c \ glut_bitmap.c \ glut_bwidth.c \ glut_cindex.c \ glut_cmap.c \ glut_cursor.c \ glut_dials.c \ glut_dstr.c \ glut_event.c \ glut_ext.c \ glut_fullscrn.c \ glut_gamemode.c \ glut_get.c \ glut_glxext.c \ glut_hel10.c \ glut_hel12.c \ glut_hel18.c \ glut_init.c \ glut_input.c \ glut_joy.c \ glut_key.c \ glut_keyctrl.c \ glut_keyup.c \ glut_menu.c \ glut_menu2.c \ glut_mesa.c \ glut_modifier.c \ glut_mroman.c \ glut_overlay.c \ glut_roman.c \ glut_shapes.c \ glut_space.c \ glut_stroke.c \ glut_swap.c \ glut_swidth.c \ glut_tablet.c \ glut_teapot.c \ glut_tr10.c \ glut_tr24.c \ glut_util.c \ glut_vidresize.c \ glut_warp.c \ glut_win.c \ glut_winmisc.c \ layerutil.c OBJECTS0=glut_8x13.obj,\ glut_9x15.obj,\ glut_bitmap.obj,\ glut_bwidth.obj,\ glut_cindex.obj,\ glut_cmap.obj,\ glut_cursor.obj,\ glut_dials.obj,\ glut_dstr.obj,\ glut_event.obj,\ glut_ext.obj,\ glut_fullscrn.obj,\ glut_gamemode.obj OBJECTS1=glut_get.obj,\ glut_glxext.obj,\ glut_hel10.obj,\ glut_hel12.obj,\ glut_hel18.obj,\ glut_init.obj,\ glut_input.obj,\ glut_joy.obj,\ glut_key.obj,\ glut_keyctrl.obj,\ glut_keyup.obj,\ glut_menu.obj,\ glut_menu2.obj,\ glut_mesa.obj,\ glut_modifier.obj OBJECTS2=glut_mroman.obj,\ glut_overlay.obj,\ glut_roman.obj,\ glut_shapes.obj,\ glut_space.obj,\ glut_stroke.obj,\ glut_swap.obj,\ glut_swidth.obj,\ glut_tablet.obj,\ glut_teapot.obj,\ glut_tr10.obj,\ glut_tr24.obj,\ glut_util.obj,\ glut_vidresize.obj OBJECTS3=glut_warp.obj,\ glut_win.obj,\ glut_winmisc.obj,\ layerutil.obj ##### RULES ##### VERSION=Glut V3.7 ##### TARGETS ##### # Make the library $(LIBDIR)$(GLUT_LIB) : $(OBJECTS0) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3) @ $(MAKELIB) $(GLUT_LIB) $(OBJECTS0) @ library $(GLUT_LIB) $(OBJECTS1) @ library $(GLUT_LIB) $(OBJECTS2) @ library $(GLUT_LIB) $(OBJECTS3) @ rename $(GLUT_LIB)* $(LIBDIR) .ifdef SHARE @ WRITE_ SYS$OUTPUT " generating mesagl1.opt" @ OPEN_/WRITE FILE mesagl1.opt @ WRITE_ FILE "!" @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)" @ WRITE_ FILE "!" @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)""" @ WRITE_ FILE "GSMATCH=LEQUAL,3,7 @ WRITE_ FILE "$(OBJECTS0)" @ WRITE_ FILE "$(OBJECTS1)" @ WRITE_ FILE "$(OBJECTS2)" @ WRITE_ FILE "$(OBJECTS3)" @ WRITE_ FILE "[---.lib]libmesaglu.exe/SHARE" @ WRITE_ FILE "[---.lib]libmesagl.exe/SHARE" @ write file "sys$library:decw$xmulibshr.exe/share" @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE" @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE" @ CLOSE_ FILE @ WRITE_ SYS$OUTPUT " generating mesagl.map ..." @ CXXLINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..." @ @[---.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt @ WRITE_ SYS$OUTPUT " linking $(GLUT_SHAR) ..." @ CXXLINK_/NODEB/SHARE=$(GLUT_SHAR)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt @ rename $(GLUT_SHAR)* $(LIBDIR) .endif clean : delete *.obj;* purge include mms_depend. glut_8x13.obj : glut_8x13.c glut_9x15.obj : glut_9x15.c glut_bitmap.obj : glut_bitmap.c glut_bwidth.obj : glut_bwidth.c glut_cindex.obj : glut_cindex.c glut_cmap.obj : glut_cmap.c glut_cursor.obj : glut_cursor.c glut_dials.obj : glut_dials.c glut_dstr.obj : glut_dstr.c glut_event.obj : glut_event.c glut_ext.obj : glut_ext.c glut_fullscrn.obj : glut_fullscrn.c glut_gamemode.obj : glut_gamemode.c glut_get.obj : glut_get.c glut_glxext.obj : glut_glxext.c glut_hel10.obj : glut_hel10.c glut_hel12.obj : glut_hel12.c glut_hel18.obj : glut_hel18.c glut_init.obj : glut_init.c glut_input.obj : glut_input.c glut_joy.obj : glut_joy.c glut_key.obj : glut_key.c glut_keyctrl.obj : glut_keyctrl.c glut_keyup.obj : glut_keyup.c glut_menu.obj : glut_menu.c glut_menu2.obj : glut_menu2.c glut_mesa.obj : glut_mesa.c glut_modifier.obj : glut_modifier.c glut_mroman.obj : glut_mroman.c glut_overlay.obj : glut_overlay.c glut_roman.obj : glut_roman.c glut_shapes.obj : glut_shapes.c glut_space.obj : glut_space.c glut_stroke.obj : glut_stroke.c glut_swap.obj : glut_swap.c glut_swidth.obj : glut_swidth.c glut_tablet.obj : glut_tablet.c glut_teapot.obj : glut_teapot.c glut_tr10.obj : glut_tr10.c glut_tr24.obj : glut_tr24.c glut_util.obj : glut_util.c glut_vidresize.obj : glut_vidresize.c glut_warp.obj : glut_warp.c glut_win.obj : glut_win.c glut_winmisc.obj : glut_winmisc.c layerutil.obj : layerutil.c