/* * Mesa 3-D graphics library * Version: 3.4 * Copyright (C) 1995-1998 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * DOS/DJGPP glut driver v1.0 for Mesa 4.0 * * Copyright (C) 2002 - Borca Daniel * Email : dborca@yahoo.com * Web : http://www.geocities.com/dborca */ #include "GL/glut.h" #include "internal.h" void APIENTRY glutDisplayFunc (void (GLUTCALLBACK *func) (void)) { display_func = func; } void APIENTRY glutReshapeFunc (void (GLUTCALLBACK *func) (int width, int height)) { reshape_func = func; } void APIENTRY glutKeyboardFunc (void (GLUTCALLBACK *func) (unsigned char key, int x, int y)) { keyboard_func = func; } void APIENTRY glutMouseFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y)) { mouse_func = func; } void APIENTRY glutMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) { motion_func = func; } void APIENTRY glutPassiveMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) { passive_motion_func = func; } void APIENTRY glutEntryFunc (void (GLUTCALLBACK *func) (int state)) { entry_func = func; } void APIENTRY glutVisibilityFunc (void (GLUTCALLBACK *func) (int state)) { visibility_func = func; } void APIENTRY glutIdleFunc (void (GLUTCALLBACK *func) (void)) { idle_func = func; } void APIENTRY glutTimerFunc (unsigned int millis, void (GLUTCALLBACK *func) (int value), int value) { } void APIENTRY glutMenuStateFunc (void (GLUTCALLBACK *func) (int state)) { menu_state_func = func; } void APIENTRY glutSpecialFunc (void (GLUTCALLBACK *func) (int key, int x, int y)) { special_func = func; } void APIENTRY glutSpaceballMotionFunc (void (GLUTCALLBACK *func) (int x, int y, int z)) { } void APIENTRY glutSpaceballRotateFunc (void (GLUTCALLBACK *func) (int x, int y, int z)) { } void APIENTRY glutSpaceballButtonFunc (void (GLUTCALLBACK *func) (int button, int state)) { } void APIENTRY glutButtonBoxFunc (void (GLUTCALLBACK *func) (int button, int state)) { } void APIENTRY glutDialsFunc (void (GLUTCALLBACK *func) (int dial, int value)) { } void APIENTRY glutTabletMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) { } void APIENTRY glutTabletButtonFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y)) { } void APIENTRY glutMenuStatusFunc (void (GLUTCALLBACK *func) (int status, int x, int y)) { } void APIENTRY glutOverlayDisplayFunc (void (GLUTCALLBACK *func) (void)) { } void APIENTRY glutWindowStatusFunc (void (GLUTCALLBACK *func) (int state)) { }