/* * Mesa 3-D graphics library * Version: 3.4 * Copyright (C) 1995-1998 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * DOS/DJGPP glut driver v1.0 for Mesa 4.0 * * Copyright (C) 2002 - Borca Daniel * Email : dborca@yahoo.com * Web : http://www.geocities.com/dborca */ #include "GL/glut.h" #include "internal.h" GLenum g_display_mode = 0; GLuint g_width = DEFAULT_WIDTH; GLuint g_height = DEFAULT_HEIGHT; GLint g_mouse = GL_FALSE; GLboolean g_redisplay = GL_FALSE; GLint g_xpos = 0; GLint g_ypos = 0; void (GLUTCALLBACK *display_func) (void) = 0; void (GLUTCALLBACK *reshape_func) (int width, int height) = 0; void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0; void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0; void (GLUTCALLBACK *motion_func) (int x, int y) = 0; void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0; void (GLUTCALLBACK *entry_func) (int state) = 0; void (GLUTCALLBACK *visibility_func) (int state) = 0; void (GLUTCALLBACK *idle_func) (void) = 0; void (GLUTCALLBACK *menu_state_func) (int state) = 0; void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0; void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0; void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0; void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0; void (GLUTCALLBACK *button_box_func) (int button, int state) = 0; void (GLUTCALLBACK *dials_func) (int dial, int value) = 0; void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0; void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0; void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0; void (GLUTCALLBACK *overlay_display_func) (void) = 0; void (GLUTCALLBACK *window_status_func) (int state) = 0;