/** * \file driver.h * \brief DRI utility functions definitions. * * This module acts as glue between GLX and the actual hardware driver. A DRI * driver doesn't really \e have to use any of this - it's optional. But, some * useful stuff is done here that otherwise would have to be duplicated in most * drivers. * * Basically, these utility functions take care of some of the dirty details of * screen initialization, context creation, context binding, DRM setup, etc. * * These functions are compiled into each DRI driver so libGL.so knows nothing * about them. * * Look for more comments in the dri_util.c file. * * \author Kevin E. Martin * \author Brian Paul */ /* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _driver_H_ #define _driver_H_ #include "GL/gl.h" #include "GL/internal/glcore.h" #include "drm.h" #include "drm_sarea.h" /** * \brief DRIDriverContext type. */ typedef struct DRIDriverContextRec { const char *pciBusID; int pciBus; int pciDevice; int pciFunc; int chipset; int bpp; int cpp; int agpmode; int isPCI; int colorTiling; /**< \brief color tiling is enabled */ unsigned long FBStart; /**< \brief physical address of the framebuffer */ unsigned long MMIOStart; /**< \brief physical address of the MMIO region */ int FBSize; /**< \brief size of the mmap'd framebuffer in bytes */ int MMIOSize; /**< \brief size of the mmap'd MMIO region in bytes */ void *FBAddress; /**< \brief start of the mmap'd framebuffer */ void *MMIOAddress; /**< \brief start of the mmap'd MMIO region */ /** * \brief Client configuration details * * These are computed on the server and sent to clients as part of * the initial handshaking. */ struct { drm_handle_t hSAREA; int SAREASize; drm_handle_t hFrameBuffer; int fbOrigin; int fbSize; int fbStride; int virtualWidth; int virtualHeight; int Width; } shared; /** * \name From DRIInfoRec */ /*@{*/ int drmFD; /**< \brief DRM device file descriptor */ drm_sarea_t *pSAREA; unsigned int serverContext; /**< \brief DRM context only active on server */ /*@}*/ /** * \name Driver private * * Populated by __driInitFBDev() */ /*@{*/ void *driverPrivate; void *driverClientMsg; int driverClientMsgSize; /*@}*/ } DRIDriverContext; /** * \brief Interface to the DRI driver. * * This structure is retrieved from the loadable driver by the \e * __driDriver symbol to access the Mini GLX specific hardware * initialization and take down routines. */ typedef struct DRIDriverRec { /** * \brief Validate the framebuffer device mode */ int (*validateMode)( const DRIDriverContext *context ); /** * \brief Examine mode returned by fbdev (may differ from the one * requested), restore any hw regs clobbered by fbdev. */ int (*postValidateMode)( const DRIDriverContext *context ); /** * \brief Initialize the framebuffer device. */ int (*initFBDev)( DRIDriverContext *context ); /** * \brief Halt the framebuffer device. */ void (*haltFBDev)( DRIDriverContext *context ); /** * \brief Idle and shutdown hardware in preparation for a VT switch. */ int (*shutdownHardware)( const DRIDriverContext *context ); /** * \brief Restore hardware state after regaining the VT. */ int (*restoreHardware)( const DRIDriverContext *context ); /** * \brief Notify hardware driver of gain/loose focus. May be zero * as this is of limited utility for most drivers. */ void (*notifyFocus)( int have_focus ); } DRIDriver; #endif /* _driver_H_ */